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tmf5055

83
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A member registered Jan 23, 2021 · View creator page →

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Thank you for playing!!!! Yeah the hunger mechanic isn't great. I did initially have it killing the player but I didn't want to make people restart with the lack of content/checkpoints. I'll definitely update it and expand the map and redo hunger.

I really liked the paralax ocean and the background, and the otter ofc. Good job!!

Thank you for playing!!! Yeah I probably should have focussed on my work more but I can't help myself haha.

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Thank you for playing! The bosses spawn the morning after you place around 20 buildings so you have a bit of time to get soldiers. Its not the cleanest solution but I kept finding that players would end up getting killed during the tutorial otherwise.

Thank you for playing! Yeah the soldier stuff is the part of the game I'm least happy with, if I decide to make this as a full game I'll definitely overhaul it.

Thank you for  playing!!!! It means a lot. Yeah the night mechanic needs some work and I will fix the text size as soon as the jam is over! :)

That was amazing, I loved how the bosses second phase felt like such a natural continuation.

That's okay!!! Thank you for playing :))

Thank you so much!!!!

This is so satisfying. Amazing game

Thank you for playing! Yeah something like that would definitely help, I was thinking about adding a light to the cursor as well.

Yeah definitely needs some sort of feedback on assigning soldiers. Not the cleanest part of the game. Will fix it as soon as the jam is over!

Thank you!!!! This made my day :))

Did you play long enough to fight the bosses? They don't spawn until you place a certain number of buildings so you don't get killed  while doing the tutorial.

Thank you for playing! You can place multiple at the same time by pressing space instead of clicking :). Sorry about the text, will be one of the first updates when the jam is over.

Ahhh sorry about the text size, it's definitely something I will look into as UI isnt my strong point in Godot. Cheers for playing :)

Yeah fleshing out night time is definitely something ill work on when I update it. Thank you for playing!!

Thank you for playing! Yeah I definitely need to make it a little clearer when it comes to soldiers.

thanks for playing!

Yeah definitely, thank you for playing!!

Feels good to play, would love some more mechanics!

Love the visual style! Cool concept as well having to repeat the fight.

Love getting to play as the bosses not sure if they played any different from eachother though. Cool game!!

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Awesome souls like! Makes me want to play again bloodborne for the 100th time. Only thing I would add is letting you change the attack direction at the beginning of an attack.

Love the boss designs!!!

Thank you for playing!!! It means a lot.

Yeah that would be amazing thank you so much :))

The boss designs are amazing omg

Awesome particle simulation, I'm writing a web gpu based tool for my final year university project so I love this sort of stuff!

Thanks! I think the main issue is on the main menu where I set the anchor to full rect. I believe the UI is mostly fine on the game screen as I haven't been able to find any issues with that yet.

Thank you!!! Yeah the ui has some weird issues with scaling which is something I've struggled to get right in other engines as well, hopefully I should be able to fix it.

It should work in fullscreen, the ui scaling is a bit dodgy so it doesnt work if its in a window.

Yeah dont think I had any issues with those.

It's very satisfying when the dudes go in the goal at the end. Really fun!

I like how the platforming feels its kinda slidey in a good way, had an issue where it would freeze/I couldn't move in the wizards tower a couple times. Nice game!!

Really fun!!! Love how chaotic it gets. Had a few lag spikes but nothing unplayable. Amazing game!

Felt good to play with all the units and the selector tool to move them!

Took me a second to realise how it fit the theme lmao

Yeah audio is probably the area I'm least experienced in, definitely needs tweaking. Thanks for playing!!!

Very difficult but really polished and fun with the hide/provoke mechanic!

Love the little goblin guy