Thanks for the constructive feedback! I was cutting close on the deadline since it took a while to do the art and I didn't have enough time to polish the balance/pace of the game. That's good to hear that it runs decent on your machine (optimization is the main drawback of developing on the latest and greatest hardware).
toadile
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Thanks, I will try to keep the mouse sensitivity in mind. It's possibly because I only have 1080p displays and that may affect it. The lowest end hardware I had available to test on was a GTX 1060 laptop which ran at an average 60 fps but I understand if some don't have a dedicated GPU and I will have to see if there's a way to force Godot to use integrated graphics...
Thanks for the feedback!
https://toadile.itch.io/terror-on-garand-iv
(no Web version because of file size)