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TopHatMan215

15
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3
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A member registered Apr 26, 2020 · View creator page →

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Short and sweet! The scares were pretty good and that first deer-person that appeared really startled me! Keep it up!

Lol u too!

5 stars all around! Looks good, runs well, and has an interesting gameplay concept. Though, the text was blurry whenever I died.

It looks interesting and seems fun, but the movement is annoying and at one point the game the game completely froze. The last problem I found was for some reason the audio was only coming out of one ear.

(1 edit)

Try using Physics.OverlapCircle() for your trigger. Overlapping returns a boolean of whether or not something is touching it, meaning that you don't need to use OnTriggerEnter. (NOTE: Use Physics2D if you are in 2D)

You could also try using Vector3 (or 2).right instead of transform.right

what engine was this made in?

Greate game, But I would like the camera to be zoomed in more. I am having trouble following my little character around the screen.

Great game! I had a lot of fun playing, but I dont really see the purpose of the old-style retro 3d graphics.

Great Game! Loved the mechanic has lots of potential

Yeah, I noticed that.. I think it has to do with the unity webgl messing up with the resolution. I will fix it in a future update!

basic graphics, bad control structure, and I was sooooooooo confused on how to play.

To fix your game (in my opinion):

- Make graphics that arent single color,

- Make a how to play section

- Add some sound effects

This game has a lot of potential, but the controls are annoying and unintuitive. I also think that the materials have too high a friction value which stops the ball from moving sideways without going in the air.

Great Game! gets a bit repetitive after a while, but other than that its good!

What engine did you use for this?