Hey! I wanted to download the extension from the Itch page, and after downloading the yyps file (for 2023 version of GM) I couldn't add it to the project via drag and drop. Is there any other way to add it to the project? Thank you!
tosch29
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I see great potential here, unfortunetly due to time limitations it s not quite there. I miss the music and sound effects, I like the inclusion of the secret rooms with chest in them (but I dont know if you can actually open them). I Also really liked the humor in the game, it kept me going. Great job, I would expand on this porject to make it better :)
Cool game, but for me the change of controls was rather frustrating than anything (and sometimes the keys didnt even show up, so I had to smash my keyboard to find a key that moves me right). Also why is there empty white square and map in the corner? I guess they were meant to do something, but you didnt have time. Good job on this one :)
The aesthetis are very well put together and atmospheric. The game is simple, too simple for my taste, it became boring after a few minutes (I would maybe change the gameplay a bit with some powerups or boosts, but hey, I know that 48 hours isnt much). Hope I wasnt too rude, I just want to make honest reviews (which you can be too on my game *wink* *wink*)
Well done! I like the inclusion of the voice acting :D . The art is really nice . My problems with the game woud be that you cant really see enemies because of the camera, I would either make the player and enemies smaller or make the camera bigger. The boss is either unbeatable or I have beaten him but there is no ending, I just got stuck in the boss room. Great game, especialy when considiring it was made by one person :)
the game is fun, as you said on the game site, the game bugged to me too, so I downloaded the patched version, which should not count, but I hope you didnt changed the game. The concept is fun, I had some problems in a few rooms/levels in with the spikes right above you and the platform moving. The platform was supposed to block your jump, but for a longer while I thought it will kill me, since it was the same color as the spikes. Overall it s fun concept executed pretty well. Great work :)
Nice aesthetics, and the idea can be fun, but in this state it s unpolished, I would give more control to the player once he.. well loses control, since just watching player getting oblitterated is not much fun (maybe make him move towards the enemies and let the player shoot?). The camera can move unpredictebly, and I run into what is I believe a bug, where I was running throughout the empty street and just at the end there were waiting 50 of them for me (maybe bad spawning?). Overall it s nice game, especially if made by one person! Great job :)
Fun little experience, the art is good, but I would change the color of the text at the beggining, since at some parts I wasnt able to see it properly. Gameplay is fun and addicting, I would put a timer, that would show you for how long you are going to change emotion somewhere, since I happened to bump into enemies right when the "dash" emotion ended (it has great looking effect btw). Overall it s nice experience, great job :)
I love the concept of the game, it is really fun, but bit frustrating, which I can forgive, because it fits to the theme. The pacing could be also better, I have finished first and third level on my first try (3rd level literally took me only a few seconds), but I kept dying at the second level over and over. Overall, great concept, that with more time and better execution could make in my opinion a great stand alone game. Well done!