Amazing entry! I especially love the game juice and art style (although i did feel kinda bad killing the innocent looking toast and donut guys haha)
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The Breakfast Fight Club's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #161 | 3.894 | 3.894 |
Presentation | #201 | 4.213 | 4.213 |
Overall | #239 | 3.851 | 3.851 |
Originality | #1895 | 3.149 | 3.149 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The powerups are whacky and unwieldy, providing both positive and negative results.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
Excellent game! Extremely well polished, and an undeniable interpretation of the theme. Gameplay reminds me of Enter the Gungeon, which is by no means a bad thing. Art, music and sounds are super professional. I found that the game got a lot more enjoyable as the difficulty got harder.
YES! YES! YES! Finally a twin stick shooter that is pure bliss! And it has gamepad support! I love this game to death. I've played other games like this on the jam but this one is the best of its kind I found so far.
Just four points for originality though, twin stick shooters are nothing new, but the random nerfs and buffs are crazy wonderful.
I just might come back to this one for fun!
This submission is pretty awesome. well polished, and I had a lot of fun playing it! Very well done.
Really like how the jams give you a random buff or nerf. like inverted controls, or the one where it moves towards the mouse… took me a while to realize how to use the grenade launcher gun which explodes where ever the mouse is.
Really nice game! I love the idea and the art looks good and i enjoyed shooting my way through the waves :D
Gun: 'BOOM BOOM BOOM'
Me: :)
Me: (gets powerup)
Gun: 'BBBOOOMM BBBOOMM BOOMMM'
Me: :D
Also Me: (walks backwards into some toast)
Great presentation, and an intresting mechanic. The critique i could give is that, the differing effects from the powerups don't really change the gameplay up too much, rather; like the mirrored controls, it just hinders or supprts the abillity to kill the enemies. If you were to make a newer version, i would reccomend adding some extra spice to the powerups. In addition the enemies have a tendency to get stuck on objects, and are a bit annoying to go look for after you killed all the other enemies.
But that was what i had to critique. The gameplay is great and the presentation is top-notch, posibly the best looking jam game iv'e seen so far.
Great presentation, and an intresting mechanic. The critique i could give is that, the differing effects from the powerups don't really change the gameplay up too much, rather; like the mirrored controls, it just hinders or supprts the abillity to kill the enemies. If you were to make a newer version, i would reccomend adding some extra spice to the powerups. In addition the enemies have a tendency to get stuck on objects, and are a bit annoying to go look for after you killed all the other enemies.
But that was what i had to critique. The gameplay is great and the presentation is top-notch, posibly the best looking jam game iv'e seen so far.
Really fun game, it seems we had a bit similiar idea for the game, (you can check out my game to see ;) ). I was a bit confused what all the different icons meant, but once I got used to it it was no problem, art is great, music is great. Well done team!
Love the presentation, both the graphics and audio. Gameplay is also pretty fun and hectic.
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