what did you find out from it
I managed to compile the game for linux, but it crashes when it tries to load tbfg.dll
but its godot engine, which has an android export preset. if the dev ever releases the source, im sure someone will attempt to port it
why not? im not sure how hard it is to compile for android on windows
runs great using wine/proton, does that exist for macos?
i think gscript with the Godot Engine. I think I remember seeing something about rust, so maybe the godot-rust extension too.
Bruh, have you even tried making a full game in a week