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Tragobe

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A member registered Jun 19, 2024 · View creator page →

Recent community posts

I am aware that it is a visual novel. Still, like in most games, you play the character; you make the decisions about what they do, shaping their character in the process.

For example, the "choice" to either team up with Fudge or not is something that massively shapes the character of the player. Even though we don’t currently have a choice there. Or the decision to use Yuna's powers for your own benefit or to try to avoid using them. Given that Cibbon isn’t in control of the character – we are. So we should be doing the thinking. We are not just reading a story; we are part of the story.

That is the beauty of visual novels; otherwise, Cibbon could just publish a book or comic. So the heroes thinking should be us thinking, given that we embody him during the story. 

Therefore, my argument still stands.

No need to answer anymore. Already played through it. Still pretty early in development. But I did like what I saw, I think this game does have great potential, I liked the character and the story is interesting. 

I do feel though that some scenes are pretty stretched, like the scene where the Hero meets the Queen and the court and they decide his fate. I was barely reading the text at some point, just waiting for it to get further. I think the reason for that are the high amounts of inner monolog. I think shortening that would help the flow of the game. You are making a game Afterall not a book.

I know that this is your story and you want the player to understand the thought process of the Hero you created, but since we play as we hero he should become our character, meaning we should do most of the thinking, not the thinking being done for us. I hope you understand what I mean with this

This will hurt the showcasing of the heroes depression and showing people how people with depression think and act, but it will make the playing experience better. Maybe use extra scenes for showcasing outside of the main story for raising awarness about depression, but it hinders the flow of the story drastically in my opinion in the way it is done currently.

Question: How far in development is this game? How many hours of play time can I expect from this game?

Question: How far in development is this game? How many hours of play time can I expect from this game?

Question: How far in development is this game? How many hours of play time can I expect from this game?

Hey Komi,

Your game is my favourite H-game! I basically slurped up every bit of content until there is nothing left. I was starved for new content! While I can´t wait for chapter 1 to release, I will wait patiently for you to release it! I know you are giving it your all. If it is even half as good as the prologue, I will be satisfied! But I don´t think that is what you are going for, I know you aim higher than that. So, I will be thrilled to see what planned and made over these years.

can´t wait for the Holiday build! All those reworks are gonna be GOOD. I will wait until then to play so that I can enoy the game in a new light