Thanks for playing and really thanks for the feedback. We plan to work on this more.
Tranndee
Creator of
Recent community posts
I like your worldbuilding: in concept (delivering "bouncing" babies) and the environment of the city. The gameplay is clear, but it is a little slow, lot of time waiting on the pelican. Might speed that up or add mini challenges. But the execution and mechanics are solid, nice sound. Love that you had options available to change settings. Unique way to do the scoreboard--very cool. Great representation with the parent y'all! And their reactions--the one Dad's reaction had me laughing. Solid game, might add some speed settings.
To echo other reviews, enjoyable chaos! The Easy level is NOT easy--just that level was quite the workout! I do agree--make that easier so the player can see how the mechanics work. It took awhile before I would look around to see you could estimate where to throw or that they were bouncing. But the physics are great and I love the concept! On a technical level, Love the timer, scoreboard, leaderboard and the menu on the wrist! The game presentation is tight--well-done!! Fun to play!
This was enjoyable--I can see playing this for a while. I like how it starts--it is too easy and straightforward. But the angle changes / gravity (I think it changes too, real cool) and the limited space--make it a real challenge. I could see you adding more sophistication to the graphics. But great concept!