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TRICKSTERhat

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A member registered Feb 13, 2019 · View creator page →

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I was not expecting this game to take the turn it took.

It is a good. Good music, fun stages and good writing. (The stages look gorgeous.)

Due to my headphones not working so well I could not hear the game’s soundtrack much, I’d say my favorite is the Third Boss Theme (The One that plays during the STEEL GUARDIAN II fight.)

Then there’s the entire music collection to the final level, all the Acts have amazing tracks.

Considering the jam rules allow for resolutions to be adapted to 16:9, i’ve made the consideration that for example, the Gameboy could be adapted to a 256x144 resolution.

How will this be used? All gameplay has to be in a 160x144 or it can be in the space the 96 pixels of extra width provide? What is the maximum screensize a game can use?

It’s probably already explained in the rules, but I want to be sure.

Had a lot of fun with this one, the music was good enough and the boss was actually kinda hard. A pretty cool oriental styled game.

This game looks like something that would be released in the early years of the gameboy, due to it simpleness, I liked it.

The clunky controls became a little problem for me while playing, which made the fun score kinda low in my part, however, it is a very challenging experience that works well with the music and graphics.

One of the most impressive games if we talk about graphics and fun, it is pretty well done and it catches the style of the Advance Wars series pretty well. (It kinda fits with the music of those games too lol)

Quite a great game if you ask me, it's been fun to explore through all the levels and is more extensive than I expected, which is pretty nice, good work really.