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Trimurti Games

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A member registered Jun 08, 2019 · View creator page →

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Really need to focus in order to survive in the game. Maybe things can be brightened up little, sometimes it gets difficult to see what's happening in the game.

Good job on the music 👏 

That's a cool concept, proper justification done with Reset theme. We were thinking something similar but wasn't able to stitch things together. Love to see how well you made this idea work.

Haha! Love the idea of designer and programmer not agreeing with each other. It will be more fun if it was Artist and Programmer not agreeing with each other.

In terms of gameplay, it's an interesting concept and the visuals are quite appealing too provided they are created in such short amount of time.

Haha! Love the idea of designer and programmer not agreeing with each other. It will be more fun if it was Artist and Programmer not agreeing with each other.


In terms of gameplay, it's an interesting concept and the visuals are quite appealing too provided they are created in such short amount of time.

That's an interesting concept for the game. There is lot of things that can be done to make this game more difficult.

Really love the overall aesthetics of the game. Calming and chill vibes of the game and love it how the ghost rotates. I found 3rd level the most challenging one

Really love the overall aesthetics of the game. Calming and chill vibes of the game and love it how the ghost rotates.

Like it how the concept of Two views is implemented. But don't give melee weapon in 4th upgrade .__.

Thank you very much. As Lexicorn mentioned, we were also really happy on how Sumo's walk/stumble came out well so quickly.

On the gameplay side, we ran out of time to balance it ._.
But no worries, we are going to refine and balance it in coming days :

Thanks man! We have an amazing artist as Lexicorn mentioned

Hey

Thank you, good to hear that you liked the graphic and animations :D
Yes, we are going to refine the game in coming days as we didn't get enough time to refine and balance the game.

Cheers

Thank you very much!

Yes, actually now that you have mentioned it, that is what we are going to do with manhole now. At first we didn't really think of making him fall in the manhole but that is an interesting idea. And sharp point on manhole cover too. Will be fixing that. Yes, there is some issues with Z order of the sprites which we didn't get time to fine-tune but no worries, we are going to refine it in coming days.

Aye, good to hear that you loved the overall visual aesthetics of the game. Our artist spend some good time in making those look interesting and unique in itself.

Yes, gameplay-wise things are off right now as our other team member mentioned but we will be refining and fine-tuning the game in coming days.

Oh, that's rad. Good to know that you had fun and that dash saved you multiple times, which means dash is serving it's purpose. Fun fact: We added sideways dash in last 20-30 minutes including animations.

Hopefully we will be :D

Thank you very much buddy! :D

Glad to hear that you love overall visual aspects of the game. 

Yea, that was a big bummer but we are going to refine and fine-tune the game in coming days.

Aayyyeee, you totally dig the feel of the game dude!

Glad to know that those wood block carvings are serving it's purpose. Arcadey feel is something we were striking for, good to know that we managed to get it right. We are definitely going to fine tune the game even more in coming days.

PS: You are supposed to avoid Broccoli as it is good food but it will be bad for Sumo since he is in druken state. It is going to make him sober

Thank you very much buddy! 

Hence proved:
Good thumbnails always have most powerful impact. 

I am glad to hear that you found the thumbnail beautiful.

Can you please share what in particular made you click the game?

Haha... absolutely!

Even we liked that we managed to use an old game concept and fit the Out of Control theme into it in a very fun way

Hey

Thank you very much. Glad to hear that you liked the graphics of the game. Yes, challenge is missing at the moment. We didn't get enough time to balance and fine tune the pacing of the game. We are going to be working on it in coming days and fine tune it and push it to mobile market soon.

Oh, didn't came across that bug before. Thank you for letting us know. Will have a look into it 

That's pretty clever game I will say. The addition of enemies is really making it challenging. Great work, also the characters are cute in themselves 😄