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troncrash7

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A member registered Jun 01, 2022

Recent community posts

I'm absolutely loving the game so far, however the class weapon restrictions are a bit problematic,  I understand why the feature exists but upgrading gear can be incredibly annoying, especially after spending a day on a boss only to have them drop a weapon I can't use, I've done multiple runs clearing out all the enemies I could find without them dropping anything I could use, I know it's not really my place to suggest this but I think it would be really  cool if;

- the loot pools were slightly skewed towards the class you're currently playing (e.i. mystics have a higher chance of getting mystic weapons as opposed to bows or swords

-"special" or unique weapons were multiclass, such as boss drops or rare enemy specific drops (like the giest scythe, so that you still have the option, even if it would be weaker than a class specific weapon of the same level

I'm just bringing this up because the moment you hit level 10, looting goes from "ooh! New weapon! Shiny!" To "oh.. I can't use that.."

The ability to multiclass to unlock two weapon pools could also help remedy this but tweaking the drop pools based on class would probably be significantly easier so close to release

On a semi related note, a paladin class would be really fun, but thats obviously something that would be more of an idea further in the future