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tuna

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A member registered Sep 08, 2015 · View creator page →

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in a good way! i really enjoyed this

Thanks for the feedback!
We got a little crunched for time and had some last minute issues that ended up not making submission but were patched in our edit here: https://tuna.itch.io/outoftown 

Unfortunately another casualty of running up against the time limit was highlighting items, but good to know the things we had lined up were in the right direction.

Trine vibes for sure, was fun. May have been exploiting continuously jumping up walls a little bit ;)

my brain hurts

Sabotaging the other player seems fucked up but also hilarious

I like that you're able to complete some levels non-violently.
There's something really interesting about accidentally getting caught in moonlight and not being able to control your violence.

Interesting, I was able to stay alive decently long by not moving at all and just shooting from the camera and causing lots of explosions.

We messed with controls as well, but only in shorts bursts of time so that it wasn't too disorienting.