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TuriBread

14
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A member registered Jan 26, 2022 · View creator page →

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Heyya, write me down as TuriBreadBringer. This is a very interesting game, I'd love to see how it grows and evolves

Its a very interesting system, with unique mechanics like giving the players somewhat random actions instead of a class or a build and combining dodge and movement into one.

I hadn't heard of the ps vita game, but I really enjoyed reading this system

This is the place to post feedback about the game, suggestions and any question you may have

Usually I judge if a TTRPG is good by how hard I'm daydreaming about making a campaign with it, and this one has given me lots of ideas.

A nice and light system, with an intriguing setting and full of inspiration to draw from, and a mythology and lore interesting while leaving enough room for you to introduce whatever you want into it.

Very simple concept, but its interesting. Is it even possible to begin with? At which point will it be done, how much more effort, sacrifice, is needed to achieve it? And when that happens, what will even be what you obtain from it?

Very good game. The story was good, great art and music made for a great ambience, which is very important for these kind of games) and changing the portrait to similar expressions every one or two phrases really brings the characters to life. 

Interesting game. Reminded me of when I played pokemon mistery dungeon. My only complaint is the art size, at first it was a bit confused as to where exactly is the player or some of the items

Beautiful game. Having a random character each time is interesting, and the combination of art, music and sfx give it a really good ambience. Can't wait to see it finished!

Opening the game folder to play takes a very long time, I guess it may be because all of the music files are there on the open. This might get fixed if you put all the music into a folder

very unique control scheme. Was a bit difficult to aim without being shot, I ended up strafing and shooting nonstop to get some shots in without stopping to aim unless I was at a safe spot. Felt a bit like piloting a fast and ankward fighter spaceship. Very fun overall

Sorry about the issues! It worked fine in my pc, but its my first time exporting a game using godot so I probably did something wrong in the settings.
We'll get this fixed by the time we have a second prototype, and in the meantime I'll upload a few screenshots on the itch.io page so you can see how it looks

hi! I'm a writer & gamedev, I'm planning on making something 2D and turn based for the mech jam. My discord is xXTuriFlower47Xx#3426
hi! I'm a writer & gamedev, I'm planning on making something 2D and turn based for the mech jam. My discord is xXTuriFlower47Xx#3426

I love i