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Last Flight of the Vanguard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #103 | 2.055 | 2.600 |
Audio | #104 | 1.581 | 2.000 |
Originality | #116 | 1.897 | 2.400 |
Fun Factor | #119 | 1.423 | 1.800 |
Overall | #124 | 1.423 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
in a team of 3 people
Did you use any third party assets, if yes what assets did you use?
yes, we used a 3rd party font
Did you choose from one (or more) of the optional secondary themes?
yes. Mainly: Low Energy, and The ones who pilot the machines. There will be an Energy mechanic to use some skills, and all the pilots will have custom artwork as viewed inside their mech's cockpits, and a very developed backstory and dialogue.
Does your game contain 18+ content (Nudity, Gore, Language)?
not at the moment, since this is heavily a WIP, but when its done it will have soez language and harsh themes (mainly suicide as in, sacrificing yourself in a desperate last stand). Idk if it'll be +18, but we'll definitely put some CW when we get to that
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Comments
I really loved the art and audio in this. The text based rolls were also cool taking me back to my commodore64 playing days with wasteland. I just got stuck in some kind of endless loop of trying to move and attack. Great work on the entry!
Good start to a prototype, nice visuals!
I recommend editing the theme of your itch.io page, so that the color palette matches the game (grey, blue)
Took a while to load but works.
Don't know how to contol attacked sth 20 times with hits and critical hits but nothing much happend.
I'd have love to have seen the finished art for the figures.
I downloaded and clicked on the Godot executable, but the game wouldn't run for me. The window would appear, but it wouldn't respond and would eventually close by itself. I'm curious if this will be a problem for anyone else.
Sorry about the issues! It worked fine in my pc, but its my first time exporting a game using godot so I probably did something wrong in the settings.
We'll get this fixed by the time we have a second prototype, and in the meantime I'll upload a few screenshots on the itch.io page so you can see how it looks