Everything is dark - literally; everything is scary; and, everything is clouded in mystery. So many unanswered questions! Looking forward to playing the full game!
** video features version 0.0.6 before bug fixes and general improvements were added to the demo.Tyvenna! Gaming
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I'm a sucker for PSX styled horror games and it's great to know that the immense creative talent necessary for building a game that could rival its honorary predecessors hasn't been lost. The inspired nuances are everywhere, from sound design to character creation; fixed camera angles and stilted movement are nothing but nostalgic and very well done. You've undeniably gifted me with something positive to look forward to in 2023...
* GLITCH: when standing directly next to a door while browsing the items menu the game will have Arthur proceed through the door (via sound cue) and a black screen will appear requiring a restart to continue playing as normal.The amount of patience and skill needed to render fully realized, interactable, and photorealistic environments with Unreal Engine 4 is on full display in this "playable teaser". What has undoubtedly taken weeks, months of work has scared thousands of bright-eyed horror game fans for years, in only just a few minutes!
It goes without saying that this short, scary and visually appealing UE4 game will be enjoyed for many more years to come as a gem of sorts; it has amassed a cult following. Adding to the cult fever is the fact that the developer is as mysterious as the ghost in the attic!Minimalistic visuals, unique storytelling and a rare backdrop make this short entry into the ever-overlooked genre of found footage horror an undeserved gem.
The developers catalogue of games shows a vast array of knowledge and improvement as they continue progressing along the no-stops journey that is game development and it is awe-inspiring.The protagonist has vivid, almost too-real nightmares about hospital beds, seemingly unending hospital corridors (perhaps signifying past trauma or foreshadow), dreary office buildings and uncomfortable work chairs; and, the color red. I almost forgot to mention the silent, dark haired woman with no legs and scars all over her body who may or may not be following your every step...
WHO IS SHE AND WHAT IS REALLY GOING ON?!
*** SPOILER ALERT ***
The not-dog is teleporting human wares and food - like a fully cooked uneaten pepperoni pizza and a blocky couch - to its lavishly large, warm and cozy $1,300/month apartment that is centered in one of the better neighborhoods of the freakish hellscape that is the Underworld. A place it lovingly calls home after it has successfully made an entire house and all of its occupants never to be seen or heard from again...
I was able to play the demo when it was first released and the gameplay in this video reflects that.
Noticeably inspired by meme culture and disturbing tales from the internet (creepypasta), Shrek's Hotel takes the fundamental concepts of indie horror and uses them to its advantage to create a fun yet heart racing experience. This game is a work of art in it's own right!
I have been so drastically enlightened by the self-aware talking fish that I can hardly compose an adequate enough sentence to display how utterly dull my life has been before discovering the profound reverence of the talented tongue-eating louse and its scaly host.
( I just wanted to sound smart like the fish )
I'm a bit awkward when it comes to playing Visual Novels because the genre is still new to me; however, I would highly recommend this to VN enthusiasts!
The disturbing imagery mixed with the realistic setting and characters scared me honestly because I have experienced the same internal struggle time-and-time again and I doubt I will ever truly feel "normal" or "sane". But, unlike my own confrontations, I was overjoyed to have achieved the 2nd ending because Cintia is the personification of the supportive, empathetic and caring friend some of us can only wish or dream of knowing someday.The realistic interior depiction of the building and other small yet significant details such as the front office collection of random Post-It notes and the restroom grafitti were very immersive!
Compared to this first game, your knowledge of body models in appearance and animation in later games has greatly improved!If I were at this farm, the very moment I discovered the unfortunate state of the innocent farmer in the outhouse...
I would've decided immediately to just walk along the road in hopes that someone would drive by to help me; but, seeing as how the world is a cruel and evil place, I'd likely either die by the creature chasing me down or by the stranger who let me into their car whom I assumed was kind and would help me (-_-)
The minimalist design paired with the disturbing narrative and alienation of being a helpless, hapless, and utterly defenseless child make this short spectacle a truly unnerving and unsettling horror experience unlike any other. It engrosses you in a way many psychological horror games rarely manage to achieve in such a quick amount of time!
Unlike the majority of horror games with themes of the macabre, this game succeeds where others have failed simply because most, if not all the visual and narrative elements presented throughout are disturbingly accurate to real world people and events. Unlike horror games where the player has to escape a man-eating creature or the haunting memories of their past, the scarring experiences and limited discretions of the main character, a prepubescent boy, are unsettling because they can and have happened to children in real life. You may never know of the disturbing realities your neighbors relish in behind closed doors nor what each individual person is capable of when no one is looking, let alone when face-to-face with a child that isn't their own.My Beautiful Paper Smile
( https://two-star-games.itch.io/my-beautiful-paper-smile-demo )
Congratulations! To the best of my knowledge, this is the first horror game on itch.io where the antagonist is the internationally beloved and iconic sex symbol, Mr. Clean; at least in English, that is.
I hate that I couldn't uncover the mysteries to find Ending 2 of 2 but, like many others, I did achieve both alternatives of Ending 1 0f 2.This was an enjoyably quirky yet disturbing short horror game made in under 10 days! I'm still trying to figure out why the boss wouldn't let me in after trying to open the office door several times (didn't include that part in the gameplay video for time). Reminded me of Night of the Consumer for some reason.