Thank you for your comment and feedback! <3
The keys are in the description.
This game was very fun, the story was silly at first but it got more serious later in a way that didn't feel too drastic.
I was worried about not saving before every choice when I noticed I should probably do it but the game allows you to go back to older dialogues, which made getting all the endings easier.
I really enjoyed it.
First of all, I really like the 2D sprites x 3D background, they blend together well and set up a good vibe. Also, the pen grabbing you when you fall is a lovely detail.
The characters were very cute, I love their designs. I expected to see more of them throughout the story so the lack of a proper ending was a bit of a shame.
The only things that took away a bit of the fun to me were:
1) jumping, for some reason I couldn't always jump over the pipes and when I first played I got stuck for a few minutes because of this. Sometimes it works, sometimes it doesn't, but I don't know if this was a bug or if it's intentional. Jumping over the projectiles was a bit hard too, specially since you had to get near the enemies to hit them and they'd shoot you right when you were close, which killed me multiple times. I understand that not everything has to be easy, but the fact that you have to either jump or run away from the projectiles/enemies made it a bit unavoidable to lose some HP, and I ended up reaching the minions almost dying more than once, though this was probably a skill issue from my part.
2) the car minigame... Once again, it's possible that I'm just bad at it, but I had to replay this minigame more than 10 times. I probably broke so many traffic laws that Maylee became a criminal herself by the end of the game. My car fell into the abyss once but I don't even know how this happened (it's not a major bug, just made me laugh a bit, in a positive way). Making the car jump never failed to give me an adrenaline rush because sometimes it would backflip and land safely and sometimes it wouldn't. I'm making jokes about it now, but it got a bit annoying by the sixth time I tried. The main issue is probably the camera and the 3D/2D aspect, it made things harder to understand in this part of the game but worked well before.
Still, it's a cute game, congrats to everyone who worked on it.
Thank you for your comment and feedback! We've changed the squirrels and bats' HP in order to make the game less difficult. About having to shoot them 8 times, it's probably easier if you use the charged attacks.
Regarding the ending, our intention was having a boss battle, but we couldn't make it in time and had to change the story accordingly. :/
We're taking your first suggestion into consideration, while the second was something we decided to leave as it is. The gameplay isn't about using every power at once, but choosing which is going to be more helpful at the time. All of them have weaknesses and strengths, it wouldn't be challenging at all if there wasn't a downside to them.