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Ulysses7

132
Posts
119
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A member registered Mar 11, 2024 · View creator page →

Creator of

Recent community posts

Simplistic and very fun to play. Good Job!

Really liked the game. Its so well made, it didn't even felt like it was a jam game. Good Job!!!

Nice aesthetics!

Thanks for playing:)

Thank you for playing the game.

Hey glad you liked the idea. At starting you don't have the power to control the hawk, but you can collect the second gem just like the first one. That will open the next level.

Looks like this was your first game jam, so good job on uploading it. You should complete it, so you can learn a lot of new things.

Liked your game, with turrets that can fire automatically, but you can control them as well. But there is a bug, when I was between two turrets my character started running automatically towards right and disappeared.

I was always a huge fan of games like harvest moon, so I really liked this one. And having mini games for produce collection adds a nice mechanism to things. Good Job!

Thanks for your feedback and glad you liked it.

I will definitely check out your game.

Really fun game. The art and music were soothing. Good Job on your first solo jam!!!

A great game!! One thing I would suggest is to change the movement system as right now it feels I am less in control of my movement. Apart from that it is a good game. Good Job!!!

Nice game with environment matching the theme of the game. Good Job!

Thanks a lot for playing the game. I hope you were able to complete it afterwards.

Thanks a lot for playing the game and your feedback. Making the values integer will help the player to easily remember them and I think it will be a good addition to the game.

Thanks a lot for playing the game and your feedback.

Thanks a lot for your feedback. I agree to your points, they would have improved the game.

Glad you liked it. I will definitely share any game I will make in future with you.

Really loved the game. Nice art and the clowns were spooky.

The simple drawing style combined with the squishy ness of the tires and the particle effects, polish of the game make it awesome. Good job!!

Liked how the art and music come together with the gameplay. Good job!

Liked the art and simplicity. Good Job!

It took a while to say the least😅

Really liked the idea of controlling two blocks and swapping their scales along with the controls of the two for precise movement. And the the art and music fits well with the game .Good Job!!!

Glad you liked it. Thanks a lot for playing.

Really really liked the aesthetics of the game and how everything comes together. 

At first I didn't figure it out but when I did I was like, "Wow". Very creative idea. Good Job!

Really liked the game and it kept me hooked till the end. Great Job!!!

Thanks for playing.

 I will definitely play yours as well 

Glad you liked the concept 😄

Adding the HUD in addition to slight reduction in speed is a good idea for it, and I think will improve the game.

Thank you so much for your valuable feedback and for playing the game.

Thanks for playing and your feedback.

 It's hard to judge the difficulty when you are the only one play testing. I will make the speed slower, as now after all your feedback I realised it was a bit too fast😅

You are damn right, if only I could get all these feedbacks before the jam started, the game could have turned out much more better.

Still, thanks a lot for your valuable feedback, it will surely help me to improve my games in the future.

Nice game, good replayability. 

I also interpreted the theme in a similar way, and at first also thought of putting objects on a scale but as a puzzle and then went in some other direction.

I like the game where there is some progression by upgrade of player character. Good Job!

There is a bug where it shows win screen after I lost all my lives.

Still I think I finished the game, when I upgraded my buildings.

Liked how you scaled the difficulty of the game. Good job!

Nice concept. I also thought of making a puzzle game , but didn't thought of this. Good Job!!! 

One thing you can add if you decide to develop it further, is to keep the previous position of the size multiplier after player fails and restart, so he can iterate on top of that. And right now the puzzles are slightly straight forward, and I know its hard to make puzzles. So one thing you can do is let the player make a wrong assumption about solution being something, while in reality you solve it some other way, and when they finally found the solution they will feel clever, and that's what puzzle game want the player to feel.

Of course 

Good Job. You can add music and juice to your game to make it even better.

Congratulations on making your first game.

Good Job!!!

Good game! Some improvement I would suggest is that the ship should have thrusters on side for more maneuverability and the second ship is slow so it didn't felt like I was moving so you can increase its speed.

Overall Great Job!