Awesome, thanks for you comment, Benji! Less than a week and the full game is released. 🔥🤩
Uncultured Games
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Hello everybody! I'm working on a full-scale JRPG with very detailed textmode (ANSI/ASCII) graphics. The game is called Whispers in the Moss and it will be released in April 2024. The game is already fully playable from start to finish, and right now I'm polishing it and getting it ready for release.
The retro JRPG features an epic story, a classic battle engine, a full custom soundtrack, and lots of beautiful and ambitiously crafted textmode art.
I recently made a 20-minute gameplay video showcasing the beginning of the game. Check it out below:
Awesome comment, thank you! I'm already a fan of Lutchester, hope you clinch the title!
It's funny, I had the game pretty much finished for almost 10 years but didn't bother to release it. I had a lot of fun playing it myself, though. Some great 20-season dynasties! :D One day, if I have the motivation, I'll give the game another update and fix some of its biggest flaws (especially the awful controls, and the balancing could use some work too).
Hi! Is there something I need to do to get my devlog post to have a good-looking twitter card? Looks like Twitter is sometimes able to fetch the post's cover image and use it in the card, but more often than not it doesn't work at all and the card looks like this (screenshot from the Twitter card validator):
Here's the devlog I'm trying to post.
Ahaha, that sounds amazing. :-D Can I share your career story on Twitter? And thanks for the feedback. Selling the 1-3 "extra" players should be made possible, and I guess adding a young academy player to the squad (if there's space) should also be possible during the season. I'll fix this stuff in the first patch. I'm also very interested in any balancing issues you might notice. I made some changes close to the release, and now I'm not sure how the balancing works between the daily scenarios, managing your reputation and the finances, and also improving your stadium and coaching etc. The goal here definitely is a casual game that is not too challenging and doesn't punish you too much.
Tired of Football Manager? Help is here! I've just released Mafioso Football Manager, a full text-based retro football manager game for Windows.
Take full control of a lowly third division football club. Can you develop your players, get promoted to the top of the league pyramid, and win the esteemed premiership title?
Handle weekly scenarios and the club's reputation, finances, stadium services and sponsorship deals. Follow your players' fitness, choose your captain, matchday squads and strategies, handle the transfer windows, and make sure that your players are always developing. In the match center, you can enjoy all your club's matches live, compressed into 50 seconds of exciting live commentary. You can even use the services of the local mafia to gamble, bribe or dope your way up, or choose to ignore them and play the game as a regular manager game.
Each playthrough is different. The club name generator alone can create over 650 000 random unique club names that sound like real British football clubs—think Paulsfleet Casuals, Lutterby Dons, Shrivencester Sports, Thrapsbury Island, Leverwell Motors, Morwade Miners, Waketon City, Hornfleet Athletic or Nantmill Vagabonds. The game includes a Team Creator tool, allowing you to create a custom club and squad to start your career with.
Download now: https://unculturedgames.itch.io/mafioso-football-manager
Hi, and thanks for your comment! I've been coding in QuickBASIC since I was 9 or 10. QB64 has everything I need, it removes the memory limitations and there's a massive amount of new commands that together make QB64 a serious and a sufficient coding environment (for my needs at least). Also, I don't really have a choice. :-D I have some skills in other coding languages and BASIC dialects, but since I'm a part-time hobbyist, I don't have the time or the interest to try and master any new systems at this point. I'll keep using QB64 until I hit that moment where I want to do something that QB64 doesn't support. We're not there yet!
Hi! Thank you for this great collection. I'm using this for my retro textmode side-scroller CODENAME DESPERADO, which will be released in September 2021, will be giving credit of course and left a donation! I will keep you mind if I need custom music for some more ambitious retro projects later on! :)