Do you do custom work at all?
Unfurgiven
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Hey man this is the newest comment I could find form you so I will post it here... Love your style here. The Medevil pack downloads with nothing in it annnnnnd lol... Is there a way to contact you to inquire about some contract work for a crap ton of assets? :D
Let me know either way if you see this, please and thanks.
Not sure where is best to contact you. The code runs through with no errors, but never actually spawns anything into the game world.
I can spawn items from my loot chest no problem with the same scene I use in your DropsComponent.
when I call the " drops_component.spawn_drops(1.0) "
nothin is spawned into the world. Any help would be great thanks.
The spawn point when the code is run shows the correct spawn location as well
drops_to_spawn in the DropsComponent also shows the correct packedscene
However, after the code is run and checking the child count in the PickupsGroupNode, it is still 0
Any help here would be spectacular thanks.
So I tracked down the issue. As the only spawner that now works appears to be the spawn_scene_at_point
That chunk was however missing the add_child(instance)
just added that and it works great.