Very cool. This is gorgeous.
UnitVector
Creator of
Recent community posts
Thank you for playing and commenting! In the early game, you have to be pretty conscious of energy use, especially when you start travelling between star systems. After you find a few artifacts and/or get better at orbital mechanics, this becomes less of an issue. (Hint: let your momentum carry you and be patient)
Excellent game. It was a little frustrating at first, since I personally struggle with the mouse-point-gunfire thing, but once I got some walls built I just had to stand in one spot and rapid fire in one direction.
I like the concept a lot, and the mechanics are great, especially for so few buildings/animals. It could definitely be expanded into a much larger game with different crops with different effects, more animals/buildings, and even more gnome types.
Music and sound effects were excellent. Very professional and fit the mood well.
And I absolutely love the style. The characters and buildings look great and are super cute.
This is a great concept and well executed.
At one point it randomly decided to add a curse to me mid-level? I suddenly fell to the bottom of the screen every life and couldn't move upwards, only side to side. On one life it made me move to the bottom right corner and get stuck. Once I died again it just made me go to the bottom again, not the right. Is this a glitch or a randomly chosen curse once below 10 lives?
This game looks and sounds amazing! Very polished menus and look overall. It's very difficult to control, and the ramp-up in gravity vs distance to the gravitating body makes it hard to predict what will happen, but it was still fun to play and I kept on trying, failure after failure. I also love all the flavor text.
I've also made a gravity-sim game for Pico8. Let me know what you think of it if you get a chance!
Did you even read my comment?
1. I played until the audience was the size of Wyoming. That's not 30 people. That's 500,000 people.
2. What's with this strangely defensive/hostile tone? I said I liked your game, dude. I also asked you how I could better enjoy it, and thanked you.
3. The guy below me had literally the same issues and questions I did. Learn how to take constructive feedback.