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A member registered Mar 30, 2024 · View creator page →

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(4 edits)

Oh wow it's actually you, the game template addon guy! I didn't really finish porting all the code to C# - only a small portion and only very poorly! I realized after reading your comment that I forgot to attribute you. I added a link to your addon in the attributions on the game page now :)
It's definitely helpful as a starting tool for clueless people like me.

Thank you, I really appreciate your review. You're absolutely correct it's super rough and the grid/area sizing was way off!

(1 edit)

Thank you so much for your review/feedback! I totally agree everything turned out way too large/empty/lonely. I had big ambition to fill it up with all sort of things, but sadly none of it materialized in time.
I don't think I intended for enemies to still be able to hit even when you step away - I'm probably missing some vital checks in my code. In hindsight, I spent way too much time overall on the wonky, semi real time combat with actual collision detection shapes for each part of the model bodies. I should have gone with a completely different system. Maybe a more turn based style just fits the dungeon crawler format better.