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vallsnb

4
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A member registered Jan 10, 2023

Recent community posts

Thank's a lot! It is definetely I've needed for my game

Hi! You won't mind if I'll use your model and animations untill I'll finish mine? (Sometimes I share videos in linkedin or my telegramm channel, of course I'll mention you). 

And so far there are some minor bugs:

1. As far as there category movement in input map, I cannot get how to change keybinds from the game menu, so I can change button, like forward = f, but it is not changed in movement, so maybe I didn't get something (sorry that I put it here, it is related to movement controller) 

2. When you try to attack from prone or crouch state - character stands into walls, ceiling etc. 

Anyway, it is the best controller and tutorial I've ever seen so far. Can't wait to see weapon changeing, different attacks and ranged weapons. 

Ir also would be great to have inventory implementation, I have one almost finished, would be happy to collaborate with you馃槈

Thank you for the answer. Actually you're right, I'm not very happy with the angle, I changed it a bit and now it start looking like I wished. My goal is character like in old Isometric RPG's like Diablo or Fallout 1 & 2. Also I don't like East and West side views. But it is matter of practice.

Hey everyone! Maybe someone could help me to correct the charcter? Up Right and UpLeft animations don't look very well, as well as up, down left and right. I mean it was not bad in aseprite, but in game...

Anyway, I appreciate any tips or help. Have a little burnout to work with art and the code alone.