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VectoRaith

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A member registered Apr 02, 2019 · View creator page →

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Available pose: idle/breathing/walk, eating, sleeping, happy, angry, sick/depressed, and attack. There are always two frames for each pose. You can review the suggested frame in the Download & Install Instructions.

Yes, I already did some actually. but I'm still not sure how to layout each of them. This because the building interior differences between socio-eco-ethno-culture is too amazing - it means looks like there will be no support for swappable tiles for a while.

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Oh, for the wall autotile, it will be weird and looks incorrect! This because unlike fences, RPG Maker technically treat a wall as vertical object and only span the full wall pattern horizontally. The upper part should comply with the 47-tile format though, but I don't think you will ever need that.


I will address this for the next update. Thanks for the feedback!

Yes, judging from the pattern, it is that 47tile format. Because it is marked as free, you don't have to delete it as long as you don't share it in other places.

Yes, it is an asset standard responsible to all RPG Maker autotiles. You will have headache when using it on other engines other than RPG Makers. I will have it updated on the next release.

Please check this, this one is for gable roof style: https://vectoraith.itch.io/modular-buildings-tileset-pack/devlog/831219/diy-tuto...

It covers the basic of how you should build the roof, wall, etc. The same technique should apply to the other roof styles.

Understood, please wait for the next devlog! 

I'll let you know if it has been done!

Very sorry I just noticed this, I'm really interested but with my current state, looks like my assets still won't qualify your required standard on the deadline time :(

Well, this pack series is focused on the building exterior. I actually have interior tileset by the way, but it is still chaotic: in 24x24 px tile size, unpaletted, almost untested (at least for swappability), high-contrast, and very brown. Perhaps I'll upload it when I have time.

Awesome! That's what I just looking for!

Excuse me, is this plugin support region tile checking? I know a lot of pixel movement plugins prior to MZ but as far as I can remember, there is only one that don't mess with region tile checking.