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Vedang Javdekar

56
Posts
2
Topics
18
Followers
4
Following
A member registered Aug 15, 2018 · View creator page →

Creator of

Recent community posts

Awesome game man! Very interesting mechanic with the ball! Loved it! 

I loved this game! I am addicted! Simple but very clever game design! 

https://github.com/vedangasDARKNINJA/Raylib-Text-Editor

https://github.com/vedangasDARKNINJA/Raylib-Tower-of-Hanoi

Thanks! Will check it out :D

Oh, I was trying to access it in-game all this time! Silly me! 

For some reason I am not able to get past  this:

The game looks gorgeous! I loved your art style! But it's a bit hard to kill the enemies which eventually results in a whole crowd following you everywhere without any chance of survival. Also, I could not open the upgrades menu. Is there any specific amount of coins required to access upgrades?

Interesting idea! Also, the controls feel very smooth and comfortable. I had a bit of difficulty picking up crates, but then I figured it out later.  But overall I had a good time playing your game! 

Awesome game! Very polished and engaging visuals. Loved the concept too! 

I am very impressed with your neat puzzle design. And the best part is the puzzle elements are quite simple but are capable of great level design. I liked the game very much! 

Please download again to get the OBJ and FBX along with the project files

Thanks 😊

Thank you very much berrycasual for playing the game! I am glad you had fun! 😃

Thank you very much! I hope you had fun! The last level will be out soon! Be sure to check it out!

Really cool concept! Took me a while to figure out the controls. A small in game tutorial would be really nice for new users to understand the gameplay

Thank you! I really appreciate it! Stay tuned for new levels every day!

No problem man! I had fun playing the game anyway! I will check out the game soon :)

Hey! I played your game! I liked the core concept! very neat, and I really appreciate the minimalist UI for the game and your color palette is very apt. 

There's one behavior I did not understand, whether it's a bug or intentional, after the game is over, I still am able to drag and drop some of the tiles and it increases the score too. 

Anyway I had fun playing it!

Sorry for late reply, but I made this project on codesandbox.io and then deployed to netlify, you can do that manually as well. Then I embedded it using <iframe></iframe>. You can check the itch-upload branch on the github repository for the project.

All the best!

I am glad I was of some help to you! Will be waiting to hear from you soon :)

I think there would be a simple solution for that too! Unlock "unlimited retry"  when level is completed at least once? That way the lives won't feel redundant?

Awesome! I really liked the graphics,particles and how neat you have designed the UI for this game. Just a small feature request! Please add a level restart button in the level itself. So if I want to restart the level, I won't require to go to choose level menu.

Regards,
Vedang

Thank you very much playing!

Thanks! I really appreciate your feedback!

Thank you very much for such a detailed feedback! I really appreciate the suggestions and I will try to implement them as soon as possible! Hope to see you soon with updated version! Thank you once again!

The game idea is very neat. Excellent execution! I liked the simplicity in the graphics and crisp controls! 

Thank you 😊

Thank you very much for your feedback! I have been trying to fix the jump issue but it seems to be uncertain...but no luck!

Yes, having an enemy in mind I actually created it so that player won't use it anytime s/he wants

Neat! I liked this game! Interesting mechanic. Well Executed.

Thank you very much! I would consider all the points you said and make better games in upcoming jams😃

Awesome! Very good execution.