Nice! Good explosions!
Velleic
Creator of
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Took me a while to get into it (ie to stop placing tiles any old where and focus :p) but when I did I found it a really neat puzzle. I don't think I've seen this kind of placement puzzle before and it was quite involving - choices to make about what type of tile must go in what location to win, learning about what kind of tiles work in the middle, on the edge, etc. Really good :)
Super addictive! Really hard at first but once I figured out a winning strategy I made it through to the end. The lack of inventory outside battle was frustrating at first, but I came to see it as part of the puzzle to strategize around and began to enjoy it. I do also like how you can just about escape the enemies by maneuvering round the maze.
I added a new version just now, which is a bit longer and less trivial.
I suppose the idea started out from a different direction, but in the current version the constant spinning would be the "out of control" aspect. If I had a little more time I would probably work on the enemy movement being more unprediactable as well. There's also the idea of you being thrown off in a random direction when you clear an encounter as well.