Hello,
I need help with Unity's HDRP Render Pipe line. I want to make my next game with HDRP and it works perfectly fine in the minimized window. But the moment I make it fullscreen, it lags and has only 16 fps. I already tried some settings like the Render scale or the screen resolution. Nothing helps me. I only found one more guy on Unity Discussion with the same problem. He upgraded to Unity 6. I did that too and still have this stupid problem. My scene is empty, it has only a basic character controller.
Can someone help me pls? ):