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VeraelHasta

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A member registered Dec 27, 2021 · View creator page →

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Thanks for playing! Yeah, we noticed near the end that the crafting wasn't clear enough and would require some more balancing and UI work to feel less complicated - like unlocking recipes only after gathering an item and clearly displaying what you can craft. Or maybe even limiting the number of stations at the start.

About selling - there is a bug that makes the inventory window inside the shop disappear after first interact with the shop. Which I didn't caught before the end of the jam :/

Thanks!

I ran out of time to find a model and implement it, I did the goblin village thingy in the last hours :c