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Guard Duty's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5283 | 1.984 | 3.000 |
Creativity | #5442 | 2.079 | 3.143 |
Overall | #5760 | 1.827 | 2.762 |
Enjoyment | #6149 | 1.417 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being an all powerful adventurer, you are a guard struggling to live in a fantasy world.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The game suffers a lot from a lack of sound. The main mechanic was not entirely clear, and some things (especially thieves) seem very easy to miss.
However, the concept is very fun! The world is also pretty interesting, despite being a flat plane. Great prop placement!
My main issues were controls and camera; the camera being locked behind the player worsens the "easy to miss" problem, and also it was hard to see within the forest.
The tank controls could be fine if there was a backwards key; there is also an error that causes rotation to move the character sideways.
The idea has potential!
The controls are wack! The concept is very cool, I'd love to have seen a dragon!
If you have a moment I'd appreciate it if you'd also check out my team's game!
No more tasks? I was hoping to see a dragon :(
I ran out of time to find a model and implement it, I did the goblin village thingy in the last hours :c
Nice game!
Thanks!