Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

VHsigil

7
Posts
A member registered 74 days ago

Recent community posts

Sorry I never replied, it looks great!!!!

All I can think of now is maybe some addons that replace the pistol's sprites with a rifle (since a pistol wouldn't be perfectly accurate at long range and Doomguy and Gal still hold a rifle in their sprites) and one that makes the medkits have the red cross instead of the UAC logo and danger symbol.

Sounds great!! Good luck on that!

Love the new chaingun!! Think you could give a bit of touch-up to the plasma gun? Maybe making it have a fire animation like the chaingun?

Oh btw, if you do ever plan on updating the mod to feature a new Plasma Gun animation, I'd also love to see your take on the Legacy of Rust weapons!

Yea and they are good!! I just meant for Official Expansions since this mod is made with the default game in mind.

No problem! I also thought I'd throw a suggestion out there: Maybe make some DeHackEd mods with new weapons based on official expansions like Plutonia or TNT? Sort of like Final Doomer but for more vanilla-flavored source ports.

Do you think you could make a version where the fire frames for the Plasma Gun cycle quickly between the two of them like the Chaingun instead of the vanilla way it's done? The way it just slowly cycles between the two frames in vanilla always ticks me off. Other than that, I am loving this mod!