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Do you think you could make a version where the fire frames for the Plasma Gun cycle quickly between the two of them like the Chaingun instead of the vanilla way it's done? The way it just slowly cycles between the two frames in vanilla always ticks me off. Other than that, I am loving this mod!

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I did try that early on in the mod's development but it was too "strobe-y" for my liking, didn't wanna give anyone a seizure. Your comparison to the chaingun does give me an idea to work around that though, might try that later. Thanks for the feedback!

No problem! I also thought I'd throw a suggestion out there: Maybe make some DeHackEd mods with new weapons based on official expansions like Plutonia or TNT? Sort of like Final Doomer but for more vanilla-flavored source ports.

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Already made two of those, Extinction Warrior for Valiant and Aphrodite for Auger;Zenith

Yea and they are good!! I just meant for Official Expansions since this mod is made with the default game in mind.

I'm not sure, that's a biiiiig additional workload lol
HOWEVER it would be fun to target my personal favorite megawads like Revolution, haven't seen that one get much mod-related love yet

Oh btw, if you do ever plan on updating the mod to feature a new Plasma Gun animation, I'd also love to see your take on the Legacy of Rust weapons!