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Vic2137

28
Posts
1
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A member registered May 11, 2022

Recent community posts

These quality of life changes sound great, as well as the difficulty change. Imo most of the game can become a bit too easy at times

Excited for the new area! fighting undead enemies will be awesome and i wonder what can be the reward after beating it

o.o

dude this is lit

Neat. Lowkey wish there were ways to encounter (and lose to) Alexandria in more situations, but i doubt that's happening. Kinda wish she makes a return in the vampire route

nice! been waiting for this bit of variety

Aside from the fact that she's immortal, TWK is beatable. 10k health is enough to pretty consistently survive her strong attack. SP regenerates at 1% per turn and Regenerate replanishes almost full health, about 80% iirc, meaning that as long as TWK doesn't use that finisher attack every single turn, it's possible to draw out the fight forever without using up any resources, at least at max SP of 9000. Realistically, the amount i have is sufficient in the current iteration of the fight. If it can be drawn out forever, it could be beaten if it was coded to be possible + in my case dealing about 10k damage each turn (vampiric speed+double band). obviously this level of power turns the game to the narrative mode, though i personally don't mind. i don't know how feasable this would be, but it'd be awesome if there was some kind of "reverse bad ending" if this happens. Essentially Mila slays TWK, takes the Malisphere and the whole court trembles before her, maybe she abuses her power and becomes kind of evil, kills Anja, becomes a dictator or something like that. essentially an extended alternative, secret ending - in some sense a bad ending, but not exactly bad for Mila. how does that sound? or would you rather just stick to TWK being unbeatable?

[here would be a screenshot of my stats when i'm able to keep up with TWK, but itch.io isn't cooperating]

I have a question - what does one have to do to become a tester for the game? I really like your work, have some knowledge of programming, tend to be nitpicky, and like to push games to their limits, so I think I'd like that. Is it a possibility? If so, how big of a time commitment is it and what are the expectations?

PS: the hunter in the Humilem village sells infinite mana talismans for 2000 gold each, making them around 10 times cheaper than in the casino, and allowing an increase of 1000 SP for only 80 000 gold - which is not as much as it may seem. I like it, though i'm not sure it's intended

Okayb these all make sense ^^

Oh, i'm also pretty sure that in Edith's level up to lvl 3 it's mentioned that Mila heard something from "Edith", and i'm guessing it was meant to be from Lauren. Also, i like that there exists a character who's more or less mentally healthy. A breath of fresh air after all the messed up shit in all the other ones.

ok, thanks ^^

okay, thanks. I've got pretty far and am at a bit over 7000 health, so now surviving the attack seems almost possible with good RNG, though, though i think i'll just stop if there's no extra dialogue behind it even if you do survive that attack. 

On my way there i've made some observations and have some questions and suggestions.

- TWK can be infected with vampirism and i'm quite sure it's unintended

- On PC, leveling up a pet at the same time as you beat the slime arena leads to a weurd bug. The dialogue from the arena and the pet are intertwined, and if you choose to go quickly to their location, you're given the rewards and are moved back to the slime cave, but the pet is nowhere to be found. When you get to their location, the cutscene automatically plays, and afterwards you're transported back to the slime arena, beginning a new trial for free. If the level up happens at any other time in the slime arena, it causes a slight bug with lighting, but nothing serious.

- Pets at max level are quite great, but are pretty underwhelmimg compared to Mila's sheer force and aside from enemies with weakness to them, they can be a little useless. Some notable exceptions are Seraphina's chaos well which works amazing on stron enemies and i love it, as well as Bianca's mind reading to reveal their weaknesses. If it wasn't for that, i wouldn't have realised that slimes are vulnerable to lightning - but i haven't levelled up the two from Rosenbald estate. Suggestion: maybe at 6th level pets wouldn't level up further, but their stats would be somewhat tied to Mila's?

- Seraphina doesn't seem to have an actual light element attack, despite it being her power in the story - she has lightning instead.

- All the pets' stories are really nice. So far loved Bianca the most and hated how Seraphina reminds me of a real person i know... I mean Ophelia too, but i hated the one Seraphina reminds me of. Still, love your storytelling.

- It's be cool if sanctusaid was at least somehow renewable, esp that slimes are and it's clearly useful for vampires for making thralls.

- Having beaten the slime arena around 30 times, i haven't seen the metal slime even once and i wonder if they exist lol

- Does luck stat impact the cassino, or is only the bunny girl clothes?

Also, how do the agility and evasion stats work? I tried increasing one, but it didn't increase the other. Do you generally have any kind of document that just explains stats? I've read the one on rpg maker page, but i'm not sure how they translate to the gameplay in crimson veil

Okay, i've tried deleting all previous downloads of the game from my phone and still experienced those weird bugs and eded up switching to my computer and holy shit is this awesome. I've once lost to the white knight bc i didn't want to betray the vampires and then decided that i will defeat it in one of my saves. Is it even possible? I think she has the same level as Mila no matter what. Is there actually any scene in case the white knight is defeated? Unless her health is genuinely infinite, i'm quite positive it is possible to defeat her if i get overpowered enough through the cassino despite the malisphere damage.

Also, huge kudos on the story and pet subplots. I've maxed out Ophelia and i've loved her ark. She reminds me of someone irl and i'm in awe of how you apply actual psychology into the game. It looks like you've seen a lot.

I'm just a bit confused about Claudia and her character shift. Her falholt version doesn't seem to add up well with how poorly she expresses herself in previous chapters.

gotcha, thank you

2 questions:

1. It's said that we can't use existing characters, but can we use existing locations? One of my ideas takes place in the lingrave clinic

2. How strong do themes of corruption have to be? Does a character actually have to get corrupted, or is it enough if it is an option in the story that player probably won't choose e.g. due to how the quest will make them feel?

(1 edit)

i deleted the game and reinstalled, and when i tried playing it, the bugs happened. I'm guessing it does have something to do with corrupted files, then.

Edit: i've cleared my phone a bit, reinstalled the game 2 times and it still doesn't work

Will there be access at some point to the mind's eye in the vampire route? It was a really useful item

how is it going? Honestly i can't wait to play the new version and i don't know if it's playable yet

Update: blood heal does crash the game seemingly everywhere. Also, in the fight with eve and vicilla, vicilla stays when she's supposed to run away

(1 edit)

Encountered 2 bugs so far (android). During fight with johannes tried using blood heal and game threw an error, something about null values - couldn't copy it, nor interact with the game in any other way, had to quit.

The other one was i think on save 8 after beating humilem. I wanted to check out the contracts, but the church door was locked - preventing the completion of contract 1 and thus further progress

Can't wait for the next update!

Thank you for all your hard work

Is it just me or is the android version not included in the files?

Tbh the different enemy types sound great. Defeating the same hunters over and over was quite repetitive. Would it be possible to for example do patrols, like 2 hunters moving together? A bit like the hunters in towns

You can revisit the slime girl area without having to save and load

worked on me...

Would it be possible to make the items in the casino shop possible to buy in bulk? In 5.1.1 it requires some 5 taps for a single laurel, which kind of defeats the purpose, as the rewards in the casino sometimes can viably reach 200 000 coins

Just wanted to mention the plot inconsostency. Ashe is banished for turning Mila's mother into a ghoul, but in a vision we can see that she was turned into a vampire, which aligns with us seeing her in her tomb as a vampire. In one version, she was sent to turn the girls, while in the other to spite Rinaldo...? Unsure what to make of it

Worked!

False memory dorian fight won't start, despite having defeated all 12 false memories, finished all contracts and defeated Alexandria, theater of inevitibility is open, simple delivery is completed and I'm using dawnbringer. One issue might be that dorian was defeated in act 5? Do you know what could it be?