Hello, thanks for the kind comment.
It should be possible to make an iOS build with the project files on the git hub. You'd need to get godot version 4.2 (or 4.1.2 not 100% sure), download the project files, extract them in a folder, open the folder with godot as a project, go on the build section and select build project for iOS. Don't hesitate to ask if you need more help.