It's alright bugs are understandable, so it's not a huge deal! it was fun regardless.
Vitalian
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First of all, Incredible cutscene. The controls are very interesting and challenging to learn in a good way. What blew my mind was curling up the fox to have it rest, it simple yet well executed, the zooming in while charging up the dash made it a bit hard to aim, but it wasn't a big deal. I encountered some bugs that didn't make it as enjoyable as it should've been to play, so I had to refresh the page quite a few times (my fox got quartered while catching a mouse, then I couldn't drop anything i caught). The lack of a hud doesn't feel out of place, but I wouldn't have disliked it.
Overall it was a nice time, great game!
Such a great experience and concept.
I think that frustrating feeling in the combat is a good thing, the Queen embodies that which never changes, you are bound to feel frustration when the only moves you have stop working to the adapting hero, that really put you in the Queen's boots.
Overall I enjoyed it!
My first proper tileset (256x256 size tiles). Designed to create platformers or side scrollers gothic interiors, such as creepy castles, dungeons, crypts and anything else you want, let your immagination loose. Should be compatible with any game engine.
https://vilevitalian.itch.io/gothic-castle-hand-drawn-tileset
I really like the black and white artstyle, it's very cute and charming with good shape language, the contrast between the two shades is one of my favorite things to do in art :). The music is catchy and it really gives it a chill vibe.
Gameplay feels very nice, it's fun to parkour around and over the bosses while fighting.
(spoiler warning)
A few things were not clear to me at first, like the disappearances of items once you get a new one which I understood after some time. Near the end I missed a cloud and the meteor event would not play, so I had to go back and hit the cloud I missed near the flag, after which the meteor event worked.
Overall it was fun and entertaining, very good work!