The magnetic repel mechanic works really well, you have something to build off there to make some really interesting and varying levels. I liked the player character model and animations were really nice. I wasn't too sure how to beat the guy at the top though.
VinylGum
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Really neat use of the theme! I think this game has a lot of potential for those satisfying "aha!" moments players get when they figure out a puzzle. I thought it was fun, a bit awkward at times trying to move the robot and the moving platform to get across but that's a minor issue that didn't stop me from wanting to play more :)
I thought this game was really fun! It's been a while since i've played a tower defense game and I found myself enjoying replaying waves a few times just to find the best combinations. I felt that the sound effects were a bit 'crunchy' at times and the music didnt feel like it matched with the style/type of game but otherwise I thought it was good and communicated everything nicely. Impressed that this was done solo and your first game, nice job!
This was a really interesting puzzle game! I struggled to grasp the concept at first as I couldn't find any description or controls detailed anywhere, but after reading one of the other comments I understood more and gave it another go ^^ I think if you were to update it going forward, that would be my main feedback, as I think without the controls listed (i didnt know how to speak to the NPCs at first) people might give up if they are confused. The visuals and audio were really nice, I like the style you were going for. I really liked the maze puzzle and using sound to navigate. I think the game has a lot of potential with a bit more polish!
Really nice clean design, I like the variation in the art of the different ships. The audio was good too, the shooting sound effect was really satisfying! The only problem I had was sometimes it was hard to line up because of the speed and things that I was sure I was in-line to hit just went right past.