Looking forward to the next update, this game is very cool!
VioletDreamer
Recent community posts
Hi there, really dig these! In the game my group is about to play, I'm using the Revenant and one of the other players is using the Summoner.
QQ about the Revenant: Is the idea that, by default, the Revenant can get out of their Astir in their own corpse? Like are they reanimated in the Astir and that covers when they're on foot, or are they stuck in it unless they take Ethereal Form? Apologies if it's a silly question!
Love the game and my group have been excitedly building our campaign up over the last few weeks!
One question that came up for us was: For dangers, i.e. risks and perils, we know they take up slots and contribute to rendering a character defenseless, but do they have any other mechanical effect?
Like, if I get the exposed peril for example, beyond taking up one of my danger slots, what effect do you imagine this has? Like, should it impose disadvantage or desperation on certain moves, or does taking up the danger slot represent a sufficient penalty, so also having it impose that would be too much?
Just want to make sure we're approaching them right, I didn't get a clear sense from the text under the Dangers section.