I've messaged you
Viperasback
Recent community posts
I’m truly impressed by the incredible work you’ve put into this game. Your dedication and effort are evident in every detail, and it’s clear how much passion and skill went into creating such an amazing experience.
Your game concept is dynamic and has the potential to resonate with a wide audience.
That said, I’m curious—are there specific reasons why you prefer not to focus on creating awareness, building a strong community around the game, increasing the player base, or generating revenue through networking and collaboration?
Could it be that you’ve had a negative experience in the past, or perhaps you’re uncertain about the potential benefits of collaborating to achieve these goals? I’d love to understand your perspective better.
Thank you for the clarification, I asked to better understand your main goal.
WHAT ARE YOUR THOUGHTS REGARDING THIS ?
I’d like to confirm if you might be open to teaming up. I specialize in helping game developers grow their audience and visibility, and I’d love to explore how we could collaborate to help your game find its niche and connect with more players who would enjoy it.
Together, we could build a strong community, expand your player base, and gain the traction needed to take the game to the next level.
Please let me know if this is something you’d be interested in?
I’m truly impressed by the incredible work you’ve put into this game. Your dedication and effort are evident in every detail, and it’s clear how much passion and skill went into creating such an amazing experience.
Your game concept is dynamic and has the potential to resonate with a wide audience.
That said, I’m curious—are there specific reasons why you prefer not to focus on creating awareness, building a strong community around the game, increasing the player base, or generating revenue through networking and collaboration?
Could it be that you’ve had a negative experience in the past, or perhaps you’re uncertain about the potential benefits of collaborating to achieve these goals? I’d love to understand your perspective better.
I’m truly impressed by the incredible work you’ve put into this game. Your dedication and effort are evident in every detail, and it’s clear how much passion and skill went into creating such an amazing experience.
Your game concept is dynamic and has the potential to resonate with a wide audience.
That said, I’m curious are there specific reasons why you prefer not to focus on creating awareness, building a strong community around the game, increasing the player base, or generating revenue through networking and teaming up?
Could it be that you’ve had a negative experience in the past, or perhaps you’re uncertain about the potential benefits of collaborating to achieve these goals? I’d love to understand your perspective better.
Yeah I've forwarded this to devs, but there's reason for that
I'm so impressed by the incredible work you’ve put into this game. Your dedication and effort are evident in every detail, and it’s clear how much passion and skill went into creating an amazing experience.
WHAT ARE YOUR THOUGHTS REGARDING THIS ?
Firstly I apologize if this sounds rude to you, i don't mean to be rude.
I’d like to confirm if you might be open to teaming up. I specialize in helping game developers grow their audience and visibility, and I’d love to explore how we could collaborate to help your game find its niche and connect with more players who would enjoy it.
Together, we could build a strong community, expand your player base, and gain the traction needed to take the game to the next level.
Please let me know if this is something you’d be interested in?
Thank you for the clarification, I asked to better understand your main goal.
WHAT ARE YOUR THOUGHTS REGARDING THIS ?
I'm very sorry if this sounds roude to you
I’d like to confirm if you might be open to teaming up. I specialize in helping game developers grow their audience and visibility, and I’d love to explore how we could collaborate to help your game find its niche and connect with more players who would enjoy it.
Together, we could build a strong community, expand your player base, and gain the traction needed to take the game to the next level.
Please let me know if this is something you’d be interested in?
Cool, I'm so impressed by the incredible work you’ve put into this game. Your dedication and effort are evident in every detail, and it’s clear how much passion and skill went into creating an amazing experience.
CAN I ASK?
what would you say are your main goals for the game, such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?
Cool, I'm so impressed by the incredible work you’ve put into this game. Your dedication and effort are evident in every detail, and it’s clear how much passion and skill went into creating an amazing experience.
CAN I ASK?
what would you say are your main goals for the game, such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?
I recently came across Kings Gambit and was intrigued by its dynamic chess gameplay combined with tactical strategy elements. I wanted to ask a couple of questions to better understand your vision and the creative process:
Are there any features you’re especially proud of? What makes it stand out in the strategy and chess genres?
Hey there,
I recently came across Snapaul and was intrigued by its interactive gameplay and unique visual mechanics. I wanted to ask a couple of questions to better understand your vision and the creative process:
Are there any features you’re especially proud of? What makes it stand out in its genre?
Hey there,
I recently came across Out of the Dark and was captivated by its psychological horror elements and immersive atmosphere. I wanted to ask a couple of questions to better understand your vision and the creative process:
Are there any features you’re especially proud of? What makes it stand out in the psychological horror genre?