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VirtualMini

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A member registered Aug 18, 2022 · View creator page →

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(13 edits)

Title: Vacation RPG, not sure if someone use this title but for now it will be called this. 

I am looking for people to collab with to make a roadtrip game for the Roadtrip Jam

Synopsis: 

A simulation, maybe RPG, game where you travel in a van on vacation to a hotel alone or with a group of people and stay there for a few days, and travel back home.  If its an RPG, maybe you encounter monsters on the road you have to defeat. 

Currently it's

VirtualMini(Game Designer, Programmer, Director)

fakeleather(Sound Designer) 

Jeanie(Music Designer)

jank(Scenario Writer/Narrative Editor)

Roles I am looking for:

2D Sprite Artist(s)- I am looking for artist(s) who would be interested in making half body sprites when you go to the hotel or buying stuff at stores. Also overworld sprites for the van, characters, maybe when battling if we are making this an RPG, monsters if its going to be an RPG, scenery like forest, desert, etc... Small versions of items like souvenirs, hotel keys, or general RPG items.

GUI Artist(s)

Leave a reply below if your interested.

Sorry if this recruitment post sounds amateurish, this is one of my first ones. As a result, this post could change depending on the direction the game will go.  

Is planning/brainstorming before it starts allowed?

Thank you!
Congratulations for getting it twice! 

(1 edit)

Awesome, thank you!

There is another jam that will start at the same time. I was thinking about working on the same game for this and that jam. Is it ok? 

Hello! Is there a discord for this jam?

Thank you for the feedback! If I ever make a sequel/remake, I do plan to include single player content like an adventure mode so it will include variety of enemies as well as the ability to unlock new skills like new moves. This game will just be a versus mode. As for a description of the moves, I might come back to describe what each moves are suppose to do in the game page. 

Hello! Sorry about not including the game, I thought I included it.  Anyway for the questions, I have been working on the game after the jam is over so some stuff may not be accurate to the game description. The Copycats have there own stats and the mimics change the stats based on it.  BB Players can multiply the strength of  a character. Clouds are quite slow so it would decrease the speed of a character. The moves depend on the mimics, the copycats don't have their own moves. Copycats can become any mimic. To have good stats you have to choose the right combination. Each copycat appearance of the mimic is different. The low attack is just an option if you don't want to use PP since the specials take up lots of PP. I am not sure if I answered that question correctly.  Skipping a turn is needed in case you can't attack the opponents. Though now that you brought it up, I might just remove it. It's more helpful to just defend. It was really only helpful for testing. The add button adds a character and mimic once you select them. Selecting Done is when you finish selecting your team members. I am currently adding a computer player and the arcade mode so it won't be just a two player game. 

As someone who knows BST, this is a really creative game! It was a lot of fun! If I have any problems, when you choose the wrong numbers and you need to find a small set of numbers between them, it can take forever waiting for the right one. Of course, me choosing those wrong numbers isn't the games fault, more so me.

As someone who knows BST, this is a really creative game! It was a lot of fun! If I have any problems, when you choose the wrong numbers and you need to find a small set of numbers between them, it can take forever waiting for the right one. Of course, me choosing those wrong numbers isn't the games fault, more so me.

That was some simple fun! I like the art style! Swinging is fun! Music you chose is good!