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Vlad1111

46
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17
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3
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A member registered Jun 27, 2020 · View creator page →

Creator of

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Thank you! I'm happy you enjoyed it! yeah, Grounded was a big point of inspiration for us for this one

Thank you!

Thank you also! I'm happy you enjoyed it!

Thank you

Tanks a lot!

On level 3 you need to click on the platform, not the spring to edit them. In retrospect I should had made it more clear. Thanks

yeah, I've seen that too. I said I'll modify it later but run out of time

true. I kinda rushed the sound design a little because I found a breaking bug right at the end.  In my defence I've made it while sick with Covid. Thanks for the feedback 

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I'm happy you are enjoying our game! There are 3 endings with 2 having a little variation (so 5 in total). Have fun!

Thank you!

Thank you!

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Thank you for the review!

On the level 3 the arm has a target on it and you can rewind it to make it easier to shoot.

Sorry for making the game so hard. You're not the first to point this out and I'll reflect on that.

Thanks for your honest words. I truly appreciate it.

I'd love if you give mine a shot. I'm a little short on reviews and I'd love to know your thoughts.

https://itch.io/jam/brackeys-4/rate/724155#post-1848864

Thanks.

Yeah. I'd suggest you to play with the lighting and the shadow intensity, make them less harsh.

True, I totally forgot the jump button. Thank you for pointing it out. Sorry for that.

I wanted to add more levels with different levels of difficulty but didn't had the time.

And yeah, I want to make the game challenging, but I don't know where to stop. This is why I love getting criticism.

Thank you for taking time to play my game!

Thank you!

I have only 4 reviews. I'll appreciate if you give it a look.

https://itch.io/jam/brackeys-4/rate/724155

Thanks.

If you have time, I'll appreciate if you check out my game. I really want some feedback because almost no one would check it out.

https://itch.io/jam/brackeys-4/rate/724155

thanks!

If you have time, I'll appreciate if you check out my game. I really want some feedback because almost no one would check it out.

https://itch.io/jam/brackeys-4/rate/724155

thanks!

Thank you so much!
I'm pleased that you enjoyed it!

Yeah, I have a bad habit of making the levels pretty hard :P

About your suggestions. Yeah, I realised that the shooting is hard to aim, but I didn't have time to change it. The crystals, my bad. I playtested it so much that I thought it was hard enough.

And no, it's LWRP. The lighting is baked into the textures so it gives them the feeling of HDRP with low processing power.

Oh, no. Sorry. It's there. I'm just an idiot and I thought it was rocks. I have a pretty dark monitor so I don't see it too well.

Oh, ok. Thanks anyway.

"Don't underestimate the stupidity of the users" - a very wise man.

I tried the downloaded version but the visual glitches are still there. Idk, maybe my graphic card is fried after all.

Plus I can't find the skeleton. Is it in a dark shadow because I can't see anything in those.

Oh, and don't worry, I have a diploma in stupidity so I know how idiotic I can be sometimes.

I'd love to hear what you have to say about my game. Be as honest as possible. I already know it's not the best game ever.

https://itch.io/jam/brackeys-4/rate/724155

I really need some rating so I'll post mine here too. I want to know your thoughts on my game if you'd like to share them. Thanks

https://itch.io/jam/brackeys-4/rate/724155

Sure did.

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That was the intent, although I didn't want to be that creepy. I realized halfway through that maybe it wasn't the best choice, but I don't have time to redo the model.

Thanks for the feedback.

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"better character", you mean the 3D model?

Thanks!

This is a nice game but it's feel really unfinished.

The enemies can hit me even if they are facing the other direction and I can't hit them without getting hit back.

But I like that you have to do a minigame to rewind your "amo", although it can become tedious in the long run.

The art style, although unpolished, looks really nice.

I really need some rating so I'll post mine here too. I want to know your thoughts on my game if you'd like to share them.

https://itch.io/jam/brackeys-4/rate/724155

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That's a nicely done game. I'm a vaporwave connoisseur myself *tip neon wine glass and raise my rave wire hat*

But it's quite challenging. It could be better to make the obstacles less dense at the start. Seeing it's random anyway I don't think it would be that hard to implement if you wish to continue developing it.

Also maybe it would have been easier for the player to only use W,A,S,D for movement because it's disorienting having to use ctrl and space. Maybe space is more ok than ctrl, but I think wasd would be a better choice.

But don't get me wrong, I enjoyed the game. You getting point for rewinding the platforms is a nice touch

I like the concept, but I don't know if it just me, but the game keeps on breaking on me.

I don't know where the invisible walls are and I keep on going in places I can't go back from.

The art style and sound are nice, but sometimes I have flickering effects. Also one time the main character talked. I don't know if it was intentional or if he should always talk. This feels odd to me.

Also I have no idea what to do after the campfire. Maybe it broke more than I thought. Or I'm just stupid. That can be a possibility.

But I do like the concept and I wish to properly play it. Hopefully it's just me that can't enjoy it.

I love this concept, it's something new and innovating!

The art style and the sounds are really good.

The gameplay and mechanics are on point, although the platforms are a little finicky.

If this is not one of the winners I'll be so mad that I'll eat a lemon >:[

I enjoyed the game, but I don't know if it really is on the "rewind" theme, or at least it doesn't add anything to the game.

Also this game may have benefited from large rooms with much more enemies, like a classic dungeon-bullethell (example: into the gungeon). The tight corridors made it harder for me to dodge the bullets. The first level/final boss has a nice layout and I wish I'd seen something similar in the next levels too.

The art style is nice, but not that varied.

But I did enjoyed it.

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I knew that the ragdoll looked familiar. Awesome game as always, Dani!

I suck at this because I'm impatient and fall to my death every time, but I had fun.

If this is not one of the winners, I'll be mad!

I love the japanese inspired art style. It looks gorgeous. The animation are a little weird tho. The controls are a little clunky too. I could barely hit anything, but that may just be me being bad at it.

I love the mechanic of turning back time to redo your mistakes, it's really neat.

Man, I really love this. The story was beautiful, as was the art style. I'm a sucker for narrative games, this is why I started with the story while creating my game.

I think the only problem I had was that you can't understand what was a platform and what was not. You could have made the platforms a different color so you can actually see them, but still be integrated into the background.

Also you could add elements that would block your path and you need to go backward to despawn them temporally so you can go further. But it could affect the narrative so I kinda understand why you wouldn't want that.

Yeah, I know that feeling. There is always a first for everyone and there's always time to improve. Take care and I hope to see you again in the next jam.

I really loved the game, as short as it was. The concept is really neat and the mechanics are interesting.

Of course it's not the best game ever created, perhaps not even a good game, but the heart is there and could be something big with some care and time. The game aspect of the game (like menus, controls, mechanics) should be more polished, the art style could be more refined, but I do believe you have something special here.

If you plan on developing further with it you can add different abilities for each stage of her life. You already have some, but you can add more to it.

The art style is nice, the characters looks good, but you can make the background a little more detailed. The interior looks good, but the outside part isn't. You can barely tell you can could under the cliff(?) on the left for example and that fountain isn't that good looking.

Sorry if I sound negative, but I truly love this idea and I want to see it explored more. It has this mysticism.