Thanks for the tip, I won the game after it. It's incredible 😊
Vladyslav
Creator of
Recent community posts
The right sequence of purchases can reduce the number of attempts to win, and the wrong sequence can increase it. I do reduce the spawn time of the enemies with each wave, but you're right: Visually, it still seems "one enemy at a time".
I agree that the user has little action, cos focused on idle games, where something happens by itself, and you only sometimes pump the base. But this is more for mobile games, not browser games, so I didn't guess here.
Did you win it yourself? I passed only the first and cancer (and that's because it stuck) leves. Because of awkward jumps and bad collisions, it was very difficult to control the character. And the step back button to exit the level is absent. I had to crash the game every time to restart.
But in general, the idea with the constellations is good, and the music is very pleasant.
There are some bugs, for example, the music has disappeared for some reason. Or there is no fire from the flamethrower.
The 3rd level barely passed, and the 4th failed. Either too little time is given, or the button does not work.
And in general, I liked the game, it's fun, it's interesting. There is purpose and intrigue.
P.S. I lost in every possible way
I've developed a game where the main character is a Ghost who flies along an infinity trajectory and defends the Castle and Tower from monster attacks. You will recruit archers, improve your hero and use strategy to keep the objects from dark forces. The game is a combination of Tower Defense, Action and Strategy.
I did this during this week's 2D Game jam: https://itch.io/jam/2d-jam where the theme was "Limited infinity" 😊
Btw, this is my first experience in a participation jam.
I'm looking for your thoughts on mechanics and development ideas. Do you think new enemy types should be added, or perhaps alternative defenses? I'd love to hear your tips and ideas! 😊
THANK YOU for this masterpiece. I have an Arcade/puzzle game, and used 2 your tracks during fruit picking. It turns the game into dynamic and active entertainment, thank you!
If anyone is interested, here is my game
I also indicated your authorship in the game description.
THANK YOU for this masterpiece. Although I don't have a platformer game, I still added your animation as an Adviser or Helper.
If anyone is interested, here is my game
I also indicated your authorship in the game description.
THANK YOU for this masterpiece. Although I don't have a pixel game, I still added your animation as an easter-egg if the user decides to purchase additional pixel fcruts. The girl starts dancing after that.
If anyone is interested, here is my game
I also indicated your authorship in the game description.