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Volzi

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A member registered 12 days ago · View creator page →

Creator of

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You cant access it from mobile right now, but if you have any suggestion where to put it, ill see what i can do.

It will be introduced in a major update, since it requires putting the hair behind the body. There is a new, higher quality and higher resolution character template in works, since the assets are originally intended for a bigger game with multiple customizabe characters with all kinds of goodies (to be able to create customized monster girls with a lot of states, like expansions). As the assets are finished for the other game, this game will be updated with them too, and later maybe merged into it.

(1 edit)

1, Added in 0.0.1.6

2, 777 (keyboard)

Added android version, but its highly experimental. If you experience any issues, please let me know!

Added variation for butt size in 0.0.1.5, but there will be standalone endings later.

Done! Added it in 0.0.1.4 version.

It requires some luck to get that setup tho :D

I may remove 7's after there was a hit, so it wont obstruct the reels, nor the shop. The general idea is to introduce new symbols later, like 7/muffin/milk, which have varying effects, like outfits, body changes, or anything else, that seems to be recommended by people. Some other, very different endings are in the pipeline too with improved graphics.

Thank you for reporting! This was a false positive due to merged .pck file. Made a new build with separate files.

(Scan results for previous version: virustotal result)

Hello there!

By the screen mockup, it looks more like a 2D point and click game for me.

I'm working on some template projects, which can be repurposed/reskinned (sidescroller, isometric, grid based, arpg combat, topdown, point and click, etc. , some minigames, and some systems, like inventory, shops, dialogs, etc.), and I think one of my half done templates looks very much like what you want to do with this game.

I'm planning to finish my current game on this week, after that I can continue working on the templates... if I start with picking up that one, it will probably be in a presentable state on the next week.

I have over 10 years of professional experience with .net/C#, but started gamedev as a hobby only 1-2 years ago (usually left projects unfinished, because scope creep, or I wasn't satisfied with them), currently playing around with Godot/Redot, but all the characters I worked so far were either frame-by-frame animations or skeletal based cutout characters. There is a plugin for l2d, but I have no idea what state that plugin is in.... (Unity definately has better support for l2d.)

If you are interested, I'll share the template demo as soon as its finished, then can take a look at l2d integration possibilities.

Btw, do you plan to monetize the game?

Regards,

Vol