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v.s time dev

10
Posts
2
Topics
A member registered Jul 23, 2021

Recent community posts

(1 edit)

i was wonder if you could make arrows move like in v.s qt fever town ect plus if you could make the screen move too

now it works thanks

ah ok

yea

function start(song) {

    var bg = new FlxSprite(-600, -200).loadGraphic(hscriptPath + 'stageback.png');

    bg.scrollFactor.set(0.9, 0.9);

    bg.antialiasing = true;

    addSprite(bg, BEHIND_ALL);

    var stageFront = new FlxSprite(-650, 600).loadGraphic(hscriptPath + 'stagefront.png');

    stageFront.setGraphicSize(Std.int(stageFront.width * 1.1));

    stageFront.scrollFactor.set(0.9, 0.9);

    stageFront.antialiasing = true;

    stageFront.updateHitbox();

    addSprite(stageFront, BEHIND_ALL);

    var stagecurtains = new FlxSprite(-500, -300).loadGraphic(hscriptPath + 'stagecurtains.png');

    stagecurtains.setGraphicSize(Std.int(stageFront.width * 0.9));

    stagecurtains.scrollFactor.set(1.3, 1.3);

    stagecurtains.updateHitbox();

    stagecurtains.antialiasing = true;

    addSprite(stagecurtains, BEHIND_ALL);

    setDefaultZoom(0.9);

    var sh_r  = 1;

    var movex = 0;

    var movey = 0;

    var xup = true;

    var yup = true;

    var movexby = 0.025;

    var moveyby = 0.005;

}

function beatHit(beat)

{

}

function update(elapsed)

{

    var sh_toy = -2480 * movey * sh_r * 0.45;

    var sh_tox = -330 * movex * sh_r;

    dad.x += (sh_tox - dad.x) / 12;

    dad.y += (sh_toy - dad.y) / 12;

    movex += movexby;

    movey += moveyby;

    if (movex >= 2){

        movexby = -0.025;

    }

    if (movex <= -2){

        movexby = 0.025;

    }

    if (movey >= 0.25){

        moveyby = -0.005;

    }

    if (movey <= -0.25){

        moveyby = 0.005;

    }

}

function stepHit(step)

{

}

function playerTwoTurn()

{

}

function playerTwoMiss()

{

}

function playerTwoSing()

{

}

function playerOneTurn()

{

}

function playerOneMiss()

{

}

function playerOneSing()

{

}

(1 edit)

or not once i load up the stage it just crashes no 

wait never mind i fexed it

when i tried it

i got this

thanks man

i'm trying to make my custom char move like in god eater