Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

W0nnaFight

22
Posts
1
Topics
11
Followers
1
Following
A member registered Nov 10, 2019 · View creator page →

Creator of

Recent community posts

Thank you!

(1 edit)

Thanks for the feedback!

My next game will launch on steam soon.

You can wishlist it if you are interested

https://store.steampowered.com/app/1712570/The_Dive/

thank you

Yes that will be fine 

All skills are welcome. 

Add to talk - W0nnaFight#8310

Thanks friend

Thanks, i tried making placing planks clearer by adding glow effect to them, yes i was going to add footsteps sounds to zombies but i could not find any decent footsteps sounds online and i do not have a decent mic to record sounds myself and for the music they are not mine but i have added a lot of effects/mixes to them in audacity.

Thank you.

its ok

I am not sure, all of the songs are remixes i made

W0nnaFight#8310

thanks

oh that sucks, its your video do whatever your want.

glad you liked it but the video is not available

I am sorry but i dont understand if you are looking for collaboration or advice, if its the latter you are still being very vague so all i can say is learn to write clean code, be consistent with your naming and be sure to use interfaces, inheritance and events/delegates

What tips do you need?

sure but only if the person is very experienced, 2-3 hours is kinda a lot for 1 person (unless you will have a lot of fillers). But i would say for intermediate person, 1 hour re1 clone would be doable. But again you need to have a lot of experience if you are going to work on a game for 6 month especially you need to learn how to manage your project and write clean code ! My latest game " last days" i worked on it for only 3 days and my unity project was already kind of messy.

Can you be more specific?

(1 edit)

Unity will do, bunch of tutorials on it for everyones taste