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Rompalstomp

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A member registered Dec 08, 2017 · View creator page →

Creator of

Recent community posts

Hey, thanks for playing! The smooth movement is from some artificial dampening being applied. I didn't get much time to smooth it out however as it's part of the reason the characters get flung out of the map.

Saber did an amazing job on the creature models and animations, made it easy for me to blend the animations together. There are a few issues caused by the blending but we plan to fix them in the future.

Thanks for trying our game! We plan on updating the combat and physics really soon after this jam is over. I didn't have much time to address the file size issue, most of it is coming from the terrain system and will definitely be addressed in the future.

Thank you very much for the video review, it helps us a lot. You brought a lot of bugs to my attention that I wasn't aware of. I didn't expect you to go flying over the water barrier :D I actually know why that is happening and will be addressed soon. 

I'm sorry for the buggy combat, I could really feel your frustration at the end there. Unfortunately, it was one part of the game I couldn't come back to as a lot of other things needed my attention. The combat and physics are definitely the first things I plan on updating once this voting period ends.

I'm also thinking about changing how the possession system works. We didn't want to make it too easy to possess the stronger creatures, but at the same time, it can be pretty difficult fighting a golem as an imp. We will see how the combat system progresses before we make any decisions on that. Also, being able to possess the low health golem as a ghost is actually a bug too.

Again, thanks for the review and keep a lookout for updates in the coming weeks.