Awesome feedback thank you so much! We should for sure take another look at the controls and make them feel tighter (isnt it wierd and fun coming up with adjectives for how controls feel)...hopefully if/when we make a full version itll be a greater experience =)
Yea we ended up messing with some mechanics we didn't have a lot of experience with...I guess that's the point though haha. Crazy how sometimes things that seem so simple can take so much energy trying to get it right.