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WaveCraft123

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A member registered Jun 11, 2020 · View creator page →

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It was strange, but I loved the whole experience!

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Gameplay wise,  it's simple but well done. It is a scroller type game with a lot of charm, from the music to the art style, and the controls feel snappy. Only thing I don't like is the resolution makes it hard to see the obstacles/fish coming towards you, but otherwise it's a great relaxing game, that fits the theme really well!

Thank you for the feedback! I’m glad you enjoyed the game.

I’m glad you enjoyed it! I had more gameplay plans, but due to limited time I had to work on the game, I instead worked on making sure the core mechanic worked well. After the voting I plan on updating the game to fix some minor bugs and add more to the gameplay. 

It was a nice experience. I think the difficulty should increase or something should change as the game goes on, because it does get repetitive. The graphics are good, the controls feels great, and the music is a bop to listen to. The camera shake is also a nice touch. I find it satisfying when I get a long-shot hit. I also  love how you do not have any aim assist or indicator, as it adds a skill element. Also, the knights are really easy to beat. Overall, very well presented and done but repetitive. 

It started to work after I pressed the keys for at least 15 seconds. The acceleration is a bit slow at first. I was able to do the first event successfully, but for the second event I kept getting stuck the third or fourth hurdle.

I really liked the game! The execution is great, because the game itself is overall very fluid and presented nice. The game reminds me a little of Rocket League, but less arcade like and more physics based. The backgrounds are well detailed and the graphics have a nice simple charm to them. The AI doesn't seem the best, as they seem to like to hug the net, but I guess the two player mode makes up for it. I feel like having some music during the gameplay would help finish the atmosphere, though. But overall, the game is pretty fun!

The game is great! Everything just comes together for an awesome experience, from the PS1 style graphics, the smooth and fluid movement, and the awesome soundtrack and sound effects that match the gameplay very well!

Thank you! The idea popped into my head and I decided to go with it. To be honest, with my limited coding abilities, a lot of stuff was rushed last minute, so I wasn't able to work much on optimization. 

After the voting, I'm planning to fix some stuff and add polish to hopefully fix the lag.

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That's strange, I use Google Chrome and have no issues with it. Maybe do you have a Chrome extension that might be affecting the game? 

You could try a different web browser. Though Chrome usually works the best for WebGL, I tried the game in Safari and Microsoft Edge and it works, though a bit laggy., which I have a low graphics setting for. I haven't tried, but heard that FireFox should work well with WebGL. 

Once the voting is over, I'm planning to release downloadable versions, which should fix some of the WebGL problems.

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Bob Block is on another adventure, on a Space Tour! Jump through 2 levels in this demo, with the 2nd level having planet-like gravity! There is also a local multiplayer mode (activated in the pause menu) with 2 different camera modes, a follow camera (that follows in between the 2 players) and a split-screen. 

This is my work so far with the game, with more levels and polish (especially with the animations) planned for the full version, which I hope to get done by late 2024. Enjoy!

Bob Block Adventures 3: Space Tour! Demo: https://wavecraft123.itch.io/bob-block-adventures-3-space-tour-demo

I added a difficulty setting to hopefully fix the issue in version 1.0.5. Let me know if you encounter any issues with it. Enjoy!

Thank you for the comment and video!

I am planning to release a few updates to the game, so I could definitely add a difficult setting.

I have a habit of making hard games…

Thank you for the review! The controls do work much better for an Android device than a PC. The levels were one of the last things I added to the game, so I didn't have much time left which ended up in short levels with a sharp 'spike' in difficulty for the last two levels. The glitch/exploit I did find when developing the game, but I decided to first work on other parts of the game and didn't have enough time to fix it.

Thank you for the detailed review! The controls worked really well for the Android version, but I now realized maybe I should have changed the PC version to have buttons instead of mouse control. 

Thank you for the feedback! I am still a bit new when it comes to making pixel art and I think I have a habit of making hard games, but maybe sometimes a bit too hard...

I was planning to add more levels, but a lot of the time was spent troubleshooting problems. So I also didn't spend that much time on the level design either (which explains why there is a sharp 'spike' in difficulty). Which is why I think I might make an updated version with more levels, better level progression, and better music/visuals in the future.

Thank you for the suggestions and videos! This is only my second retro style game I've made, so I'm still new to making pixel art and do not know much about making music. So I may make an updated version of this game in the future.

Now the movement is updated and feels better. Again, thank you for noticing that issue. 

Thank you for the feedback!I will try to fix this issue with the movement as soon as possible. So expect there to be an updated version anywhere from later today to tomorrow.

https://wavecraft123.itch.io/bob-block-adventures

Bob Block Adventures is a challenging platformer where you control a cube. This adds a challenge to the normal platformer formula.

Bob Block is my biggest project yet. It is a 3D platformer made with Unity, but with a twist. You jump across floating platforms through the linear levels as a free rotating cube. That and the static camera creates a challenge to the game. Currently there are 3 worlds with 3 levels each (totaling 9 levels). The game is available for Windows (32 or 64 bit), Mac, and Android.

The games started development a few months ago, just finishing the Mac and Windows versions a week ago, and the (Early) Android version being finished today. 

Bob Block Download Page




I think there's a glitch on the Mac Big Sur update where some files can't be open if it says "You do not have permission to open this file". The only way to open the file (on Big Sur) is to type some commands in the Terminal to allow the file to be opened.