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Wertmore

24
Posts
6
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6
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A member registered May 17, 2022 · View creator page →

Creator of

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Oh, if I had known I would receive such a kind and thoughtful comment, I would have enjoyed the process of making this game even more!

Thank you so much for playing and for everything you said <3

Thank you SO much! I did my best with the time that I had :D

And... is that a Temmie in your profile picture? If so, that makes this comment even better!

Thank you for playing!

You can press 'Esc,' and there will be a 'Restart' button. I will add that to the description as well. Thank you for the reminder!

Well, I've never had to use a sextant —and now, I know if my life depends on it, I'm doomed!

Nevertheless, for me, it was a really fun thing to mess with—since I didn't know with confidence what I was supposed to do or how, I just went for it and tried my best. Which — no surprise — it failed me.

If you're seeking feedback — I can say that it does become a little frustrating quite fast. If, somehow, you could divide the process into smaller, easier-to-reach steps — I think it could turn out pretty fun, since I would be receiving direct feedback from the game that I'm making the right assumptions about what the game wants me to do

But, to be honest, this is my first time seeing something like this. It is clear that you have a passion for it. And I'm glad you made this game.

I loved it!

It reminded me so much of flash games of yore. I would totally spend an afternoon playing something like this with passion in my eyes.

The art style is great, really concise and consistent—I loved the little mouse 'cards' that appear when you select one of your mice.

It took me a minute to figure out how I would achieve the goal since I was so enthralled by how well everything worked and behaved. The fact that you guys locked the other areas and revealed them once you reach a higher level on your throne was a nice touch in helping the players out.

Hope you guys are really proud of your work!

Thank you for playing!

And yes! You're absolutely correct on both points! We tried to fix those issues, but we ran out of time ):

I hope that in the future, we can address those issues and polish everything up—including the narrative part of the game that we had to cut out. :D

Oh, this makes me so happy to read!

Thank you so much! <3

Thanks so much for playing and leaving a comment!

I tried to create a cute art style, even though I've never done it before. It turned out pretty great—but like with the programming and some bugs, we didn't have much time to fully flesh out and polish all of the ideas. One of the last things we added was the 'Restart' level button, since we encountered some minor issues as well >:

Anyway, I'm glad you liked it :D

Yeah! There was so much we would have liked to do—but so little time T.T
Thank you so much for the kind words! <3

We don't deserve such compliments. Thank you so much!

Such a good idea! Congratulations on your work!

Thank you! I really put the effort into making the art — and so did everyone else with everything else! <3

Really glad you appreciated it! We didn't have quite enough time to fully flesh out the levels, but we're very proud of what we did make :D

Thank you <3

I'm glad you liked it! Yeah, we didn't have time to implement the dash animation and mechanics correctly in the human form, nor in werewolf. Thanks for playing!

Haha, nice! Thank  you for playing!

Thank you!

Yeah, the artist and sound designer went hard on that one. Really glad you enjoyed!

Thank you!

Haha, didn't get what i was supposed to do at first, but once i figured it out - really fun premise!

You guys should be proud, hope you continue to make games!

Wow! Unreal in a gamejam - that's so cool!

Thanks for playing our game!

Yeah, unfortunately we had little time to balance things out in the end. Turns out, making a game with so many mathematical variables is really hard!

Glad  you enjoyed ;)

Man, what a game! A simple idea, beautifully executed! Great work!

I really like the ambiance in this game. The music and sound effects are so relaxing!

The game itself is quite simple, so, while it adds to the relaxing feel of the game - in the first levels, you can almost brute force your way to victory.

Except from the already mentioned bug that you can keep spinning the dices after you won and the visual/sound cue when you hit the desired number for a certain sub-area - there is nothing else i can add! A option to recolor the dices to make them more appealing, perhaps?

Great game - you should be proud!