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A jam submission

Treasure-Chest-OgrapherView game page

Never forget where your booty lies!
Submitted by MrDrProfBolt — 17 hours, 30 minutes before the deadline
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Treasure-Chest-Ographer's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#50382.4982.818
Overall#64551.8532.091
Style#68031.6121.818
Enjoyment#69251.4501.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This game is about interpreting scale to create a map with rudimentary tools.

Development Time

96 hours

(Optional) Please credit all assets you've used
3D models: https://kenney.nl/

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Comments

Submitted

Creating a treasure island map. Good idea.

Submitted

nice graphics but very simple gameplay, overall good game and idea

Submitted

Well, I've never had to use a sextant —and now, I know if my life depends on it, I'm doomed!

Nevertheless, for me, it was a really fun thing to mess with—since I didn't know with confidence what I was supposed to do or how, I just went for it and tried my best. Which — no surprise — it failed me.

If you're seeking feedback — I can say that it does become a little frustrating quite fast. If, somehow, you could divide the process into smaller, easier-to-reach steps — I think it could turn out pretty fun, since I would be receiving direct feedback from the game that I'm making the right assumptions about what the game wants me to do

But, to be honest, this is my first time seeing something like this. It is clear that you have a passion for it. And I'm glad you made this game.

Submitted

woah, really neat idea! It was maybe too realistic tho to use, lol, mostly the sextant. I wish there was alitle more help/to do ad just filling out the map, while cool, was pretty tedious. could see this as a component for a bigger thing, but very well done! It is impressive work!!

Submitted

very cool idea for the game!  nice job

Submitted

Very interesting Idea! I like where this was going, but it was a little complex for me