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Whyismy

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A member registered Aug 08, 2016 · View creator page →

Creator of

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Why not

Post all your bugs here, would be preferred if you can send a picture also!

(29 edits)

patch (DF-aV0.10.b The Co-Op Update)(win 62)

  • Changed how fire/poison works, it will not kill you anymore, you will just go to 1 HP

patch (DF-aV0.10 The Co-Op Update)(win 61)

  • Multiplayer saved Co-Op is here! Play with friends and also resume your game whenever you want! Can also be played solo if you just wanted to play a saved game, and then later you could show off your world to your friends.
  • [Co-Op] There are now 5 save slots you can choose from and can also reset these saves if desired.
  • [Co-Op] You will now go into a "Fallen" state whenever you die and your friends can pick you up by standing in your Fallen square for 10 seconds 
  • [Co-Op]All Mob HP now scales in Co-Op Per Player
  • Grouping damage on resources/mobs to send in bulk for less network clutter
  • Buildings now have Protection levels(wood is 0, stone is 1, obsidian buildings will be 3) and tools have Tool levels(flint pick/axe is level 0, iron is 1, steel is 2, mithril is 3)
  • Re: Fixed mob turning just not working (mobs would faceplant into walls) Some were still broken
  • You can now pick plants multiple times until they break, starting at a 0 percent chance to break the plant going up by 3 to 5% each pick
  • Changed Tools to not send sounds and visuals while mining/chopping through the network, changed picking plants/flint to client instead of network
  • Buffs to XP gains from picking plants/flint
  • Buffs to XP gains from chopping, also added XP gain per chop
  • Mobs on death will now lose their collider hopefully preventing killing them multiple times on a lagspike
  • Massively increased the HP of resources Trees/Rocks/Ores
  • Mobs and Players can now be Poisoned, watch out for spiders!
  • Added Poison Effect to the screen when poisoned, also fixed a bug with the rooted screen image to not show up.
  • Fixed Buildings on a re-equip(having enough resources to build the next one) being able to push around players and mobs 
  • The Skeleton Lord now enrages at 50% hp
  • Enrage: animations play at 1.5x speed and speed is increased by 8x
  • Ceilings will now all disappear once you enter one ceiling
  • (Bug)Fixed boats so they can actually sail in the water instead of breaking on the water
  • (Bug)Fixed clients not being able to place buildings before the master client opened up their building tab
  • (Bug)Fixed Furnaces(Still a bit buggy but nothing gamebreaking)






New Current patch (DF-aV0.9.2The Skeleton Lords Crown)(win 60)

Fixed mob turning just not working (mobs would faceplant into walls)

patch (DF-aV0.9.1 The Skeleton Lords Crown)(win 59)

Attempted to fix glitchy/flashy UI, its a little better

patch (DF-aV0.9 The Skeleton Lords Crown)(win 58)

New features:

  • Building Tab (Press B to pull up the building tab, no longer will you have to swap off of your weapon to start building)
  • New Building System(Attach buildings to floors/foundations so you can easily build)
  • Building Hammer(Destroy your own buildings with ease and get some of the resources back)
  • The Skeleton Lord(Boss) received a combat overhaul
  • Chestplates will now show on your character
  • New Starter Tomb Area (T1)
  • New mob: Pygmy Skeleton(T1)
  • Changed how combat works in general (feels more stable instead of being knocked around constantly)
  • New Ranged Weapon: Bolas (Snare whoever is hit)
  • New Talents: Pierce(Projectiles go through however many times you have leveled up this talent), Bowmanship(Extra agility per level)
  • New Tame: Tortles are now tamable, tame and ride them with Cactus
  • Games now wait 10 seconds to start, so everyone is ready.
  • Furnaces: Cook food and ores

Adjustments:

  • Skeletons now do way less damage across the board
  • All Daggers deal more damage now
  • All Swords deal more damage now

Talk about your impressions on the game or anything really

My Survival Multiplayer RPG, fight 1v1 with friends or random people or even solo! Fight the boss or defeat your oponent to win the match. More updates coming soon.
whyismy.itch.io/dungeonfight

Thank you i know i worked real hard on it

wow this game was worth 69.69$!