I really want to finish the game but I'm stuck on how to get the marmite. I think it has something to do with the konami code but I can't figure out either where to input it or what specific combo to put in?
windflare789
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Hey, I liked this a lot! It's a new way of showcasing multiple poems. I assumed that each link word is the title of the next poem, which is a very neat interactive format. Maybe there could be a table of contents at some point? That you fill in with each new poem you find? Cause it's hard to find them again if you want to reread lol.
I wonder how you came up with a way to link each poem together like that, like if you chose a word first and then wrote the next poem based off of it, or if you wrote the poems and then found common words in between them? Either way I liked the idea a lot and also related to a good number of the poems. They were pretty relatable, and some of them gave me chills at the creativity of the expression like "Really Happening" / poem with stag man.
Yeah, I see. I played it again, doing the literal bare minimum of sleeping in every day and saw that the same ending occurred. I thought Penelope would leave the village with Catalina when she had enough experiences encouraging her to embrace change, but I guess she would never have been ready to take it that far. A little bitter to realize, especially considering that means no matter what happens in the course of the game, she never changes, but fitting perhaps. Thank you for making this game. It's given me some things to think about.
Happy holidays to you too!
I have a burning question: are there multiple endings to this game? I have been playing this game probably a cumulative 10+ hours (mostly due to lost progress and returning to old saves, but that's another matter) and I thought I had completed basically everything, so I don't know if I missed something or if there's only one possible ending.
As for the game itself, I will just say that I have gotten very emotionally invested in this little town of Caprese, its history, and its inhabitants. There's so many little clever collectibles, interactions, and trigger-able events to uncover. I was never bored when walking around, not even when I re-explored every single area multiple times, because I would be finding new things that I'd overlooked before or come across new character dialogues. The hangout system was such a great one by the way. It made every day unique. Sometimes it'd be a little annoying when I planned to explore a dungeon that a character I was hanging out with wouldn't let me venture into, but mechanics-wise I did appreciate it for how it solidly linked each dungeon with a character and ensured no dungeons would be overlooked.
So on that note, if there's a different, "happy" ending available or something I missed which would lead to one, I will happily replay the game from scratch to get it.