Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

WolfCoffee2

7
Posts
1
Topics
1
Following
A member registered May 20, 2021

Recent community posts

Even the windows stuff can mess up, it's just less paranoid than most. But regardless, good to hear it's working now.

Virus programs are notorious for giving false positives, and they also often cause slow-down and other issues. At this point, especially if you're not using the stuff built into Windows, you're probably doing more harm than good. The days of viruses that would overwrite your files with gibberish or corrupt your boot sector or whatever are long in the past anyway; now days it's mostly about hijacking your system to use as a bot in DDoS attacks or maybe ransomewaring you. But the best antivirus is just common sense. If you're downloading something from a shady website, probably good to toss it through a few scans. If you're downloading a game from a creator on Itch with three titles under the belt, 99% chance it's fine.
If you're not willing to uninstall, check your antivirus's documentation and figure out how to set exceptions so it will leave the game alone.

Nice! Yeah that'll definitely help new players, it can be a little tricky otherwise. Really appreciate the quality of life things you've been adding to these games. Sorry to hear about the music, but glad you were able to find replacements. That's one of the reasons I'm always so hesitant to collab with people, but I'm sure there are upsides too.

Truly, one of the games of all time.
I'm kind of amazed that wasn't taken already.

DLC turned out great! Love it.

WordHopper community · Created a new topic Love it!

In an era where everything seems to be javascript running in a browser (even "desktop" "applications"), it's charming to see a dos game on Itch. Will be fun to give it a try.

(1 edit)

Bought this and was looking forward to using, but it seems it does not get along at ALL with the YEP/yanfly plugins. I'm a little surprised it wasn't tested with these, as they're some of the most common plugins around. Can this be fixed? Hopefully it's just a matter of smoothing things over with Core and SkillCostItems, as those are the ones named here. Trying to use on MV.

Never mind, I'm an idiot, screwed up my js. Gotta have an '=' after var options, it's not a method/function.